A "firmpoint" is different to a "fixed mount" (at least in MGT2 - Core rulebook P183 or High Guard P28) . A fixed mount can carry a missile rack plus it's normal complement of 12 missiles (or indeed any other weapon you can put in a turret) and does not use any power.Actually firm points ie fixed mount only hold 4 missiles and ships 100dt or more can’t use Firmpoints Highguard 2022
“A ship of less than 35 tons has one Firmpoint. A ship
of 35–69 tons has two Firmpoints and a ship of 70–99
tons has three Firmpoints. Beyond this size, ships use
Hardpoints. A firmpoint can hold only one weapon.”
Now if you had a odd dt ship say 150 dt I probably allow a turret and two firmpoints but that’s not RAW
“MISSILE RACK
Although missile racks require ammunition and the
warheads take time to reach distant targets, they
can be very powerful weapons and, when a range of
warheads is available, extremely versatile too. Each
turret with one or more missile racks holds 12 missiles
(missile racks on Firmpoints hold four missiles).
The missile rack listed in the table is equipped with
standard missiles
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