General bad weather would probably be better represented as a global effect across the whole table, given the scale and timescale of the game. Squalls and snow showers (or even pockets of fog) would be a useful addition. How about this for starters?.
Start the game with 1d6 squalls on table placed randomly (I suggest throwing 6" diameter pieces of irregular blue card onto the table). Decide the wind direction (from one side to the opposite side for simplicity). Squalls move 1d6 " in the direction of the wind. Roll a d6 at the start of each turn. on 3+ another squall enters the table from the upwind side, starting point determined randomly.
Squalls are irregular shapes but generally 6" in diameter. They block LOS to targets on the opposite side. They do not block LOS into or out of the squall, but all fire into or out of a squall has an additional -1 DD modifier. Aircraft cannot attack targets in squalls, nor may ships in squalls use AAA against aircraft. Carriers may not launch or recover aircraft whilst they are in a squall.
NB: squalls can exist in areas of otherwise good weather (I've been at sea in cases where we've seen lovely thick columns of rain in otherwise sunny conditions).
I wouldn't want to see squalls become a regular part of the game though, they aren't common. If you want other things to hide behind then islands are probably a more reliable bet
Start the game with 1d6 squalls on table placed randomly (I suggest throwing 6" diameter pieces of irregular blue card onto the table). Decide the wind direction (from one side to the opposite side for simplicity). Squalls move 1d6 " in the direction of the wind. Roll a d6 at the start of each turn. on 3+ another squall enters the table from the upwind side, starting point determined randomly.
Squalls are irregular shapes but generally 6" in diameter. They block LOS to targets on the opposite side. They do not block LOS into or out of the squall, but all fire into or out of a squall has an additional -1 DD modifier. Aircraft cannot attack targets in squalls, nor may ships in squalls use AAA against aircraft. Carriers may not launch or recover aircraft whilst they are in a squall.
NB: squalls can exist in areas of otherwise good weather (I've been at sea in cases where we've seen lovely thick columns of rain in otherwise sunny conditions).
I wouldn't want to see squalls become a regular part of the game though, they aren't common. If you want other things to hide behind then islands are probably a more reliable bet
