msprange said:
120 points is too cheap for an OCL. You have to also factor in that not every one wil play tournaments all the time... There are plenty of scenarios where an OCL makes a greadt deal more sense than the Ortega.
I really have to agree with this. The
Texas has -2 shields and +8/2 hull, which is nearly a wash in terms of durability.
It loses one photon torpedo in exchange for
two additional phaser-1s (in the PH/SH), gains an extra
ninety degree of arc on its front phasers, and changes the phaser-3s to turreted. It is, as currently written, an amazing phaser vehicle.
storeylf said:
So you haven't ignored the points. Sure ship A may be better ignoring points, but if you look at things taking points into account, as you are indeed eventaully saying, then ship A may be terrible. Would you buy a royal hawk over 2 King eagles, or 3 king eagles, or 10 king eagles?
Right. That's why it's not a big deal that the King Eagle is strictly worse than the Royalhawk - 65 points is a
lot - or the
Behemoth (+160 points is enough to buy another entire ship).
It
is a bigger deal that the
King Eagle is strictly better than the
War Eagle, since +35 points isn't actually that hard to come up with, and when we're talking about the
Ramius, +10 points is pretty easy to find.
But what is your scale for deciding what 'dominates'?
All of them at once, except for points, as I mentioned.
That's how it's "strict." This is
a game theoretic concept, I didn't invent it.
Before the errata that bumped up the BCJ's point value, it was strictly dominant in all ways over the NCC, even including pointing, which means that no rational player would ever choose to take the NCC given they could take the BCJ instead.
McKinstry said:
Overall the one ship that seems to be a consensus on 'not worth it at that price' is the Fed CA which is a real problem in that it, along with the D6/D7 are THE signature ships for the game and in reality, the whole Trek thing.
Even compared to a D7, the basic CA, between poor handling (Turn 6)and inadequate drone defense, is about 15 points too high. I think damage points and photons/plasma are being overstated since critical hits seal most ships fate long before the final damage point is ticked off and big thumping F arc weapons with 8" range aren't that useful against opponents unobliging enough to blunder into a front arc despite agile ships, racial initiative bonuses and generally cheaper fleets for initiative sink purposes.
If the game offered a guide to 'historic' eras it might be a fine ship for pre or early war but if ranked by points with all other ships for the whole period, it is too high.
The CA doesn't actually compare too badly next to the official pointing for the D7. The two are 5 points apart.
The D7 has 8 phasers, 3 phaser-1s and 5 phaser-2s, delivering a maximum firepower at 3/4/0 on a boresight and 3/2/0 in an arc. The CA has 10 phasers, 8 of which are phaser-1s and 2 of which are phaser-2s, delivering a maximum of 6/0/2 on a boresight and 4/0/2 on an arc. The CA has a significant edge in phasers, which is worth the disadvantage in drones; it also has an edge in overall durability to make up for its loss of agility.
But the D7 is also, IMO, overpointed. You'd rather take a D5 + D5W than 2 D7s; better overall phaser power (10/2/6 vs 6/12/0, with better arcs to boot), better disruptor arcs, and significantly better durability (ADD 2 and 20 shields each, which is +2d6 on a boost).