ricardo440
Mongoose
What part of "there are 100 of them" didn't you understand
My group got toasted thursday night when the four players were following a spice caravan in Stygia disguised as slaves of an unimportant noble.
They then saw a huge shemite raiding party charging towards the caravan. Three of the four players decided they would go and help the 20 defenders of the caravan. people they had never met, never spoken with, and indeed allies of the people who had thrown them in prison earlier wanting to sell them into slavery.
The remaining player went and hid in the river.
The 100 strong shemite raiding party swept down and made short work of the defenders. The PCs lasted a bit longer but even they couldn't stand up to the onslaught of so many level 2 nomads.
Each round they would generally be in contact with 3-5 nomads. each on a +3 to hit.
These would all attack so +3 +4 +5 +6 +7 (not including flanking)
they would then move away provoking AoO
The next 5 would charge in
+10 +11 +12 +13 +15 to hit. Not including flanking.
sufice to say only the player in the river survived.
My group got toasted thursday night when the four players were following a spice caravan in Stygia disguised as slaves of an unimportant noble.
They then saw a huge shemite raiding party charging towards the caravan. Three of the four players decided they would go and help the 20 defenders of the caravan. people they had never met, never spoken with, and indeed allies of the people who had thrown them in prison earlier wanting to sell them into slavery.
The remaining player went and hid in the river.
The 100 strong shemite raiding party swept down and made short work of the defenders. The PCs lasted a bit longer but even they couldn't stand up to the onslaught of so many level 2 nomads.
Each round they would generally be in contact with 3-5 nomads. each on a +3 to hit.
These would all attack so +3 +4 +5 +6 +7 (not including flanking)
they would then move away provoking AoO
The next 5 would charge in
+10 +11 +12 +13 +15 to hit. Not including flanking.
sufice to say only the player in the river survived.