The Minbari are very good- not unbeatable. I was on the 'argh, they're too good, turn them down' bandwagon for a while, but I'm better now (better at blasting them into itty bitty bits, anyway).
The one thing I really want to see in the Minbari fleet lists is more variety.
t's very easy to remember what your ships' weapons' traits are. They're the same every fragging time...
The list is dominated by two weapons, neutron lasers and fusion cannon; there is one minor variation of each- improved neutron lasers and the occasional twin linked fusion cannon- and the rare Molecular Disruptors, on two small ships (one admittedly the mainstay of Minbari efforts at lower PL), the very rare Antimatter converter (seen much more often than used, given it's absurd range), and the freakishly rare Shock Cannon, seen only on one seldom- deployed design.
They are the least diverse of any of the major races. The EA and the Narn have alternatives coming out of their ears, by comparison. The Centauri lists are dominated by three weapon types, but there are a dozen actual, if rarer, and ten fluff- enabled potential alternatives (and I reckon movement away from the core three towards some of the alternatives would make a more interesting fleet, more fun to play both with and against. That's another debate- one I haven't heard much from, recently, come to think of it.)
Anybody got any ideas as to what was in use by the Minbari at the time of the last Shadow War? Not the current kit, surely.