areafiftyonegames
Mongoose
excerpt Chthonian Stars page 40
" Qualities are those things about your character
that cannot easily be summed up by characteristics,
skills, or career. Perhaps your character is ambidextrous
or has a bad habit. These are covered by what
are known as qualities. Those qualities that provide
benefit to your character are called advantages,
while those that hinder your character in some way
are called disadvantages.
Each term, your character receives two points to
spend on advantages. He may also take up to three
points worth of disadvantages, giving him up to three
more points for advantages. Each half-term is about
half that – one point for advantages, with the option
to purchase two points worth of disadvantages. Because
some advantages cost more than two points,
you may have to choose a disadvantage to purchase
an advantage you desire.
The acquisition of qualities is an excellent opportunity
to create part of your character’s background
story for this term. How did he discover that he was
ambidextrous during his training as an agent? What
made him take up his bad habit during his tour with
the marines?
Qualities gained through Events do not cost or
provide points and do not count against these limits.
" Qualities are those things about your character
that cannot easily be summed up by characteristics,
skills, or career. Perhaps your character is ambidextrous
or has a bad habit. These are covered by what
are known as qualities. Those qualities that provide
benefit to your character are called advantages,
while those that hinder your character in some way
are called disadvantages.
Each term, your character receives two points to
spend on advantages. He may also take up to three
points worth of disadvantages, giving him up to three
more points for advantages. Each half-term is about
half that – one point for advantages, with the option
to purchase two points worth of disadvantages. Because
some advantages cost more than two points,
you may have to choose a disadvantage to purchase
an advantage you desire.
The acquisition of qualities is an excellent opportunity
to create part of your character’s background
story for this term. How did he discover that he was
ambidextrous during his training as an agent? What
made him take up his bad habit during his tour with
the marines?
Qualities gained through Events do not cost or
provide points and do not count against these limits.