Wulf Corbett
Mongoose
Next episode tomorrow...
Wulf
Wulf
Torpedoes need a LOT of work. The current rules don't work at all well, and don't make sense except for subs. What ship (not sub) launches torps FORWARD? And no arc at all? Even subs could set the gyros on torps (even early non-homing ones) to fan out a spread. Speed, bearing, depth and even detonation time (some torps were set to explode only AFTER impact, some were proximity fused) could all be set on WW2 torps. At least the simplest of there factors should be represented.VonTed said:Torpedoes:
Not just Japanese, everyone's ligt cruisers had torp mounts. Even a couple of ex-WW1 Battleships had side-launched fixed underwater tubes!Eisho said:I think one of the points Wulf Corbett is trying to make is that torpedoes on ships (destroyers and Japanese cruisers) were not fired from the bow (the front). The launching mechanisms were located on the port and starboard (the left and right sides as facing forwards).
The Long Lance, yes. Faster and longer ranged.I can't comment so much on British versus German engagements, but if the Pacific is going to be covered (and I hope it is!) torpedo rules should also reflect differences in the quality between Japanese and American torpedoes.
Not just Japanese, everyone's ligt cruisers had torp mounts. Even a couple of ex-WW1 Battleships had side-launched fixed underwater tubes!
The ranges you quote are max ranges,and hits at those ranges were nigh on impossible.Most actions were confined to visibility ranges which were very dependant on the weather conditions and the horizon,in the North Atlantic many actions even with capital ships were at 20,000 yds or less.
The British development of radar to direct gunnery increased the possible ranges,particularly with regards to night actions.Prior to that only aircraft spotting would allow for shooting at anything like max range.
Warspite has the record for the longest range hit on a ship,when she hit one the Italian Battlewagons at around 36,000yds(dont quote me on that).
the race for longer and longer range heavy guns and increase in elavation angles was very much a factor during the 20s and 30s when various nations upgraded ships or built new ones in the continuing arms races of the times,and little advantage was gained by these long range guns when actually in combat for the above reasons.
Personally I just think these ranges are too long altogether. For the sake of playability, and leaving a bit of room on the table for maneouvre and tactics, it would be better if the longest range of any weapon were around 25". The ones you quote aren't even the longest.rbax said:All true but this again goes back to the reality that there should not be blatant range variation amongst the various heavy guns that are currently present in Victory at Sea. The Queen Elizabeth's 15 inch guns should simply not have a 28" range over the Sharnhorsts 11 inch gun range of 18".