Vacc Suit Use

Treebore said:
Yeah, I don't exactly like the skill learning rule on page 59. Has anything better been offered up?

many people have offered alternatives; search is your friend;
my own offering can be found:

http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=40774&start=0&postdays=0&postorder=asc&highlight=effect+based+experience

this works quite well when you combine it with the instruction skill from merc

http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=37273&highlight=instruction
 
IMTU, it is an easy task for someone with Vacc Suit skill to 'put' another person into a Vacc Suit.

Taking your time has a beneficial effect on any skill check needed.
Tools, such as a set of instructions for donning the suit, give a positive DM.
 
It's not just vacc suits, though, is it? If you think about it, if you require so many hours to gain skill in Vacc Suit, how many hours' training time will you need for Combat Armour and Battle Dress?
 
dreamingbadger said:
Treebore said:
Yeah, I don't exactly like the skill learning rule on page 59. Has anything better been offered up?

many people have offered alternatives; search is your friend;
my own offering can be found:

http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=40774&start=0&postdays=0&postorder=asc&highlight=effect+based+experience

this works quite well when you combine it with the instruction skill from merc

http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=37273&highlight=instruction

Cool ideas! Thanks!
 
alex_greene said:
It's not just vacc suits, though, is it? If you think about it, if you require so many hours to gain skill in Vacc Suit, how many hours' training time will you need for Combat Armour and Battle Dress?

Since Combat/Battle Dress armor are just military versions of Vacc suits I would say training is at LEAST the same.

I may adapt a rule, or maybe it was a house rule, from my Megatraveller game to where the Vacc suit skill can also be used for Battle Dress, but at a -1 to skill to a minimum of 0. IE as long as you at least have the Vacc suit skill you will not suffer the -3 untrained DM.

I definitely do not like the default skill learning rules. The only thing I like about it is that it is "simple". However it sure isn't realistic. If anything I learn new things faster due to what I have already learned from doing other things.

However I would probably have to determine a more complex system of deciding how long each rank of each skill takes to "learn". Meaning it also does not take the same amount of time to learn each and every skill.

Like learning Computer 0 could take 2 years, where as learning Gun Combat 0 could take just a few days or weeks.

Every Army soldier or Marine has at least a Gun Combat 0 when they graduate from boot camp, and you could probably say they have an Athletics 0 as well. The Traveller rules do not reflect this. In fact the rules say training has gotten worse as TL's have increased.

If anything a higher TL would not only mean better, faster, training, but also that technology would help an individual to be able to know and master even more than ever before.

If cybernetics like what are in Matrix are allowed, where your brain can just be downloaded with expert level skills in just a few seconds, things can get crazy to be sure.

So we also have to be careful with what we do allow with regards to skills and training, or we will then have Skill 5 in everything you can think of PC's running around. Which isn't exactly realistic either.
 
A little bit of topic drift here. The original idea was putting a computer into a vacc suit to help a newbie to not get killed the first time he hits vacuum.
 
alex_greene said:
A little bit of topic drift here. The original idea was putting a computer into a vacc suit to help a newbie to not get killed the first time he hits vacuum.

well, so far, I have only noted computers being in TL13 Battle Dress suits. I have all the books, but I haven't even tried to memorize what is in all of them. So has anyone noted a description of Vacc Suits with computers in them? If so at what TL was it?

Plus how would a computer be effective in saving someone untrained? Use of the Vacc suit isn't purely mental, there is a lot of physicality to it. So for a computer program to be of help your going to need a TL equivelant to what is seen in the Matrix movies.
 
Treebore said:
well, so far, I have only noted computers being in TL13 Battle Dress suits. I have all the books, but I haven't even tried to memorize what is in all of them. So has anyone noted a description of Vacc Suits with computers in them? If so at what TL was it?
Core rulebook, page 88. Armour Options. Computer Weave. TL10, 11, and 13 versions.
Treebore said:
Plus how would a computer be effective in saving someone untrained? Use of the Vacc suit isn't purely mental, there is a lot of physicality to it. So for a computer program to be of help your going to need a TL equivelant to what is seen in the Matrix movies.
Depends on the task. Vacc Suit tasks that require Str or Dex would not be helped by a computer with a Vacc Suit Expert program, but tasks that require Int or Edu would.

There is a lot of physicality to donning a Vacc Suit but I would not use Str or Dex on a skill check to see if someone put it on properly, I'd use Int or Edu.
 
I use the following task rolls for Vacc Suits:

Correctly donning a Vacc Suit under normal conditions: Vacc Suit, Dexterity, Simple (+6)

Correctly donning a Vacc Suit in Emergency Conditions: Vacc Suit, Dexterity, Easy (+4)

So, even with no skill, donning a vacc suit can be done very easily. The suits are designed to be donned by someone that doesn't know how to use them. The suit has built-in vocal instructions. This is for TL8+ suits.

Actions in a suit follow the -2DM on all skill checks if you have no vacc suit level.

Putting it on is easy... doing anything in it is harder.
 
Treebore said:
Plus how would a computer be effective in saving someone untrained? Use of the Vacc suit isn't purely mental, there is a lot of physicality to it. So for a computer program to be of help your going to need a TL equivelant to what is seen in the Matrix movies.

For starters, it can give the user warnings if they're in trouble (or about to be in trouble).

It can also be used to process information for the user (e.g. a voice activated computer could be told to scan the surroundings, or switch to a different camera view. Heck, the computer could project a HUD over the viewport that only the user can see to enhance what he's looking at/working on).

Depending on the Suit itself, the computer might be smart enough to pilot the suit on its own if the user is incapacitated (IIRC there was a short SF story about that, where the suit hikes its user across a hostile landscape... don't remember if the user survived the journey, but the suit made it home with him in it at least).
 
EDG said:
Treebore said:
Plus how would a computer be effective in saving someone untrained? Use of the Vacc suit isn't purely mental, there is a lot of physicality to it. So for a computer program to be of help your going to need a TL equivelant to what is seen in the Matrix movies.

For starters, it can give the user warnings if they're in trouble (or about to be in trouble).

It can also be used to process information for the user (e.g. a voice activated computer could be told to scan the surroundings, or switch to a different camera view. Heck, the computer could project a HUD over the viewport that only the user can see to enhance what he's looking at/working on).

Depending on the Suit itself, the computer might be smart enough to pilot the suit on its own if the user is incapacitated (IIRC there was a short SF story about that, where the suit hikes its user across a hostile landscape... don't remember if the user survived the journey, but the suit made it home with him in it at least).

Yeah, I can see that too, but at what TL would these features be seen?
 
Treebore said:
alex_greene said:
A little bit of topic drift here. The original idea was putting a computer into a vacc suit to help a newbie to not get killed the first time he hits vacuum.
Plus how would a computer be effective in saving someone untrained? Use of the Vacc suit isn't purely mental, there is a lot of physicality to it. So for a computer program to be of help your going to need a TL equivelant to what is seen in the Matrix movies.
Voice commands, and an intelligent interface.
 
alex_greene said:
Treebore said:
alex_greene said:
A little bit of topic drift here. The original idea was putting a computer into a vacc suit to help a newbie to not get killed the first time he hits vacuum.
Plus how would a computer be effective in saving someone untrained? Use of the Vacc suit isn't purely mental, there is a lot of physicality to it. So for a computer program to be of help your going to need a TL equivelant to what is seen in the Matrix movies.
Voice commands, and an intelligent interface.

Again, at what TL? 13? 10? What Tech Level is the current game at?


For example, my current game has Vacc suits at TL 9. Would a TL 9 Vacc suit have any of this computer aided stuff?
 
Treebore said:
Would a TL 9 Vacc suit have any of this computer aided stuff?

If TL8 cellphones have things like voice activation and smart interfaces, then TL9 vacc suits sure as hell can ;).
 
Treebore said:
alex_greene said:
Treebore said:
Plus how would a computer be effective in saving someone untrained? Use of the Vacc suit isn't purely mental, there is a lot of physicality to it. So for a computer program to be of help your going to need a TL equivelant to what is seen in the Matrix movies.
Voice commands, and an intelligent interface.
Again, at what TL? 13? 10? What Tech Level is the current game at?
Depends at what TL your Expert, Agent and Interface programs are available.

But even at TL 8-9, where the tiniest devices can contain a computer and a person could run his entire business and social life from the comfort of his iPhone, a vacc suit could contain a whole bunch of computers from its life support systems and navigation systems to its RCS thruster assembly.

The question, then, is not so much one of programming as of hard coding - the equivalent of Vacc-1 and Zero-G-1 can be hardwired into the entire vacc suit and programmed to respond to verbal commands, and even to the suit's internal medical sensors to alter the atmospheric composition to enrich the oxygen content if the wearer needs it, etc.

A newbie ground hugger might slip into an emergency vacc suit only to hear a calm voice reassure him "You have now activated a Mark IV life support suit with smart voice control activation so you won't need to worry about a thing. Let me take care of everything for you. Welcome aboard. What is the scenario?" and so on.
 
Rikki Tikki Traveller said:
I use the following task rolls for Vacc Suits:

Correctly donning a Vacc Suit under normal conditions: Vacc Suit, Dexterity, Simple (+6)

Correctly donning a Vacc Suit in Emergency Conditions: Vacc Suit, Dexterity, Easy (+4)
As someone who spent 20 years in the USAF and plenty of time deployed to places requiring chem warfare ensembles, I think I have a little bit of related experience.

Putting a chemsuit on in a reasonable amount of time, not emergency conditions isn't easy. If you have all day to laze about getting it on... its easy. Our training (at my assignments) has always including getting it on in a certain amount of time, simply because you're in a class that is scheduled for so long and so you get like 5-7 minutes.

In an exercise or real attack, you don't get that long. It's on NOW. Your life may literally depend on it.

Space suits are more difficult. Gaskets to be secured, systems to check. In Traveller terms I imagine things a step up in difficulty.

So, chemsuit normal maybe "Routine" (+2) and Emergency "Average" (+0)

With spacesuit "Average" (+0) and "Difficult" (+2)
 
That's why space rescue balls are so wonderful.

Type 1: you step into the bag and pull it over your head. Pull the seal close and when sealed the ball auto inflates with a 15 min supply of Oxygen.
Refective material on the outside is to aid in rescue and to help from getting sun burned.
Size: 10cmx10cmx30cm folded
8 Kg (TL 9, weighs 1 Kg less per TL over 9)

Type 2: You pull the little yellow tab and it auto inflates. (Warning you need to make sure you hang on to the tab :) )
Once inflated you climb into the small entry tube and then close the outer and inner seals (flexible hatches).
It has a 45 min Oxygen supply along with a small transmitter
Size: 10cmX30cmx40cm
20 Kg (TL 9, weighs 1 Kg less per TL over 9)

Type 3: Wearable Vacc Suit. (TL 13+)
This looks like winter wear and consists of
Overalls. Parka looking top, Boots and Gloves.
Often found in use in high risk areas. Unlike a regular Vacc Suit, this is designed for emergency decompression use only.

It provides insulation, easy to wear and put on, plus limited protection from harsh enviroments. The hooded parka has a flex screen shield that is pulled over the face in case of emergencies. The gloves are in special pockets along the side and only require slipping one's hand into for the sealing to take effect.
The boots, overalls and parka have self sealing sections that automatically seal upon contact and have a second seal that activates upon decompression.
All parkas have Oxygen connections in a hidden flap (1m length) for attaching to emergency lines.
Comlinks, protective glasses, limited climate control and other items sold seperately.
Advise to wear some type of clothing underneath due to possibly chaffing and embarrasment if having to take off in presense of others.

Includes 15 mins of Oxygen. Additional bottles of Oxygen can be installed
15 min per 1 Kg of bottle

25 Kg in storage
10 Kg weight if worn
(Weighs 2 Kg less per TL over 13)

All of these require little training to use or put on. Type 1 & 2 you will not be able to interact with anything outside of the bubble, except possibly roll.
Type 3 will make things as difficult as if you were wearing heavy winter gear.

Dave Chase
 
one of the things that hits my mind is "Radio-ation" (yes, I'm being funny).

In system you have all the stuff coming off the sun, and background stuff. Someone like EDG can better speak to the specifics (I could do some Wiki searches, but I am not about to go to a machine-gun fight with just a spit ball straw for my weapon)

Also, if anything hits the bubble... piece of a ship, micrometeorite like we see in all those SyFy movies... well that bubble won't hold.

my 2 cr
 
EDG said:
Depending on the Suit itself, the computer might be smart enough to pilot the suit on its own if the user is incapacitated (IIRC there was a short SF story about that, where the suit hikes its user across a hostile landscape...

'Descendant' by Iain M. Banks, it's part of his short story collection "State of the Art". As you read it it's not entirely clear whether the suit is automated in the way you describe or the user is confabulating.

Regards
Luke
 
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