Traveller Experience?

My Traveller Experience is:

  • None

    Votes: 0 0.0%
  • Mongoose Only

    Votes: 0 0.0%
  • Classic and Mongoose

    Votes: 0 0.0%
  • Non-Classic and Mongoose

    Votes: 0 0.0%
  • Classic, Others and Mongoose

    Votes: 0 0.0%
  • Classic and Others (non-MGT)

    Votes: 0 0.0%
  • Classic Only

    Votes: 0 0.0%

  • Total voters
    0

BP

Mongoose
So what is your traveller background?

Others refers to Traveller RPGs only (not other RPGs).
 
All, although only incidental MegaTraveller and GURPS (they were swiftly converted to Classic or T20). LOVING the Mongoose approach so far.
 
CT, MegaT, GURPS, T20, and Mongoose T. I bought stuff from other versions, but never ran or played with it. I didn't play T20 for long either. Never came close to feeling "right".

I think Mongoose T is going to be my favorite, and I had become convinced nothing would replace MegaT for me.
 
BP said:
I think that qualifies you as a fan :D
Not really, I am a roleplaying bigamist, because there is also BRP (Call
of Cthulhu, Runequest ...), and I would find it impossible to decide for
ony one of them, Traveller or BRP. :lol:
 
I've played Classic, T4, GURPS: Traveller and Mongoose Traveller. I've also read T:NE and T20, but not played either. I've never really had much experience of MegaTraveller, but some skimming and views from other gamers make it seem inaccessible and dated.

Mongoose's version is the most readily playable, and fun.
 
Classic first (it was "Traveller" then), for a little while.

Then Classic with RuneQuest II rules (no, the other one) for a long time.

Briefly TNE, and then Classic with RuneQuest 3 rules.

Briefly GURPS Traveller, then Classic Traveller with RuneQuest 3 again.

These days, Mongoose Traveller. With BRP. :wink:

Managed to completely miss out on the existence of MegaTraveller and T4 while they were 'live', and no interest in T20.
 
Started playing Classic in 1979 and switched to MegaTraveller when it came out. Somewhere during the MegaTraveller campaign I was running, the characters crashed on Harn and were converted to Harnmaster.

Haven't played Traveller since, but I'm now preparing a homebrew campaign using Mongoose Traveller as my kids are approaching the age I was when I started role playing (we already have a Castles and Crusades game going). Interesting to see the perspective they bring to the game compared to my own naivete back in the day - the video games they have played prepared them well for most of the mechanics.
 
TrippyHippy said:
I've played Classic, T4, GURPS: Traveller and Mongoose Traveller. I've also read T:NE and T20, but not played either. I've never really had much experience of MegaTraveller, but some skimming and views from other gamers make it seem inaccessible and dated.

Mongoose's version is the most readily playable, and fun.

This is as for me, except that I've not played GURPS and have played Megatraveller. Mongoose's is the most like Classic, but playability depends a lot on the Referee.
 
If this helps the thumbnail average age of Traveller fans was running to 38 years....

And i have been playing one version of the game or another since 77 or so...

The only editions I did really play were Mega Traveller, too broken to fix and T4 which sucked balls in new and unimaginative ways.

And to add I probably won't play T5 either, in a lot of ways they have managed to retain the ball suckyness of T4 and add even more "No we don't want any engineering" suckyness in place of stuff that wasn't broke....

Ok IMHO CT was a great game, MgT is very good in character creation (IMHO the best balance of the Skill/Terms ratio) and the two in liberal combination are outstanding.
 
CT, MT, T4, GT, MGT. I was thinking of getting Hero Traveller at one point, but the Mongoose version appeared on the horizon.
 
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