Traveller Core Rulebook Image

I think Traveller could use more artwork of its travellers. Without helmets and armor covering over them completely. It's hard to find a good artist that does humans though. Most do everything but. :)

I have done people in the past, but they come out looking like photos of people rather than illustrated people. Some of you may have seen the people art used in Twilight 2000 first edition. But that is not the style used in most Traveller books that I know of (I didn't like it used in T2000), which are more about an illustrated style or a graphic novel look. Traveller 4 just photocopied Foss artwork. Not a fan of his stuff. TNE had one of my favorite artists of all time doing the people. But it was just B&W newsprint. If only Mongoose could get him to do a color 2nd edition. https://davidr3deitrick.wordpress.com/tag/traveller-the-new-era/

If we are ok with the art in Traveller, then we are just back at square one again as far as how to get more people into it. If we can handle 38 years of "why?" and "how", I guess that boat shouldn't be rocked.
 
You want to pull in a new generation of players? How about Manga Traveller! Boy, wouldn't that kill the Space Opera mood. I bet you could find plenty of colorful artist though!

I definitely hear what you are saying about nice looking books. I think a focus on cool looking alien races would grab the attention of the younger crowd more than humans though. You have to have pictures of humans in there as well of course. Art is very time consuming and expensive though.

My son sometimes buys star wars deck plan books that have cool full color pictures with cross-sections, etc. Very eye catching. Here is an example:

http://www.amazon.com/Incredible-Cross-Sections-Star-Wars-Spacecraft/dp/0789434806/ref=sr_1_7?s=books&ie=UTF8&qid=1439995529&sr=1-7&keywords=star+wars+ships

Combine this with more useful layouts and stats, he would probably eat it up. Today's youth is very visual. <grumpy tone> In my day we only had a few line art drawings for pictures, and we liked it that way! You had to imagine what everything looked like. And if someone complained about it, his old brother would give him a noogie! </grumpy tone>

I'm looking forward to seeing what they come out with though!
 
ShawnDriscoll said:
FFG Star Wars is more like a boardgame, but without a board, when compared to tabletop RPGs. Just watch any game of it being played.
Apologies for picking out just this one comment, but we didn't experience this - when we played FFG Star Wars it felt just like most other RPGs we have played (and we have played quite a few games since the early 80's).
 
CaptainOrs said:
You want to pull in a new generation of players? How about Manga Traveller! Boy, wouldn't that kill the Space Opera mood. I bet you could find plenty of colorful artist though!
The Japanese splat books for Traveller border on that. See Robotech. I like the art used in some of the French Traveller modules.

CaptainOrs said:
I definitely hear what you are saying about nice looking books. I think a focus on cool looking alien races would grab the attention of the younger crowd more than humans though. You have to have pictures of humans in there as well of course. Art is very time consuming and expensive though.

My son sometimes buys star wars deck plan books that have cool full color pictures with cross-sections, etc. Very eye catching. Here is an example:

http://www.amazon.com/Incredible-Cross-Sections-Star-Wars-Spacecraft/dp/0789434806/ref=sr_1_7?s=books&ie=UTF8&qid=1439995529&sr=1-7&keywords=star+wars+ships

Combine this with more useful layouts and stats, he would probably eat it up. Today's youth is very visual. <grumpy tone> In my day we only had a few line art drawings for pictures, and we liked it that way! You had to imagine what everything looked like. And if someone complained about it, his old brother would give him a noogie! </grumpy tone>

I'm looking forward to seeing what they come out with though!
The Operation Manual for the Millennium Falcon is a master of work. And it has people in it if I remember. http://www.amazon.com/Star-Wars-Millennium-Falcon-Workshop/dp/0345533046
 
nerfherder said:
when we played FFG Star Wars it felt just like most other RPGs we have played (and we have played quite a few games since the early 80's).
It'd be cool to see if you had a video of it.
 
ShawnDriscoll said:
nerfherder said:
when we played FFG Star Wars it felt just like most other RPGs we have played (and we have played quite a few games since the early 80's).
It'd be cool to see if you had a video of it.
No - it would never occur to us to video our game sessions.

Part of me is curious to understand what you mean by it being more like a boardgame - and part of me is thinking that this is just way off topic, and I don't want derail it any further :)

Speaking of the Millennium Falcon ops manual, I really enjoyed the MegaTraveller Starship Operator's Manual that DGP did. I'm quite a visual person, so deckplans and other art helps fire my imagination.
 
CaptainOrs said:
http://www.amazon.com/Incredible-Cross-Sections-Star-Wars-Spacecraft/dp/0789434806/ref=sr_1_7?s=books&ie=UTF8&qid=1439995529&sr=1-7&keywords=star+wars+ships

Mumbles something about having had that book for over a decade...
 
nerfherder said:
Speaking of the Millennium Falcon ops manual, I really enjoyed the MegaTraveller Starship Operator's Manual that DGP did. I'm quite a visual person, so deckplans and other art helps fire my imagination.

I did this image for the Bridge of the A2L Strechy - based on some of Rob Caswell's art in the SOM
bridge3.jpg


http://www.drivethrurpg.com/product/153837/Ship-BookA2L-Far-Trader
 
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