Aside from the obvious reasons I would say don't download anything from that website, be careful downloading things from unknown/privately hosted sites like that. I've seen it before and it looks vaguely questionable security wise 
That would take less than a workday to make. Seriously. Although I'd use the task resolution mechanics in C&C if going D20 range of dice with character levels.but I have always wanted to see something closer to that the just dnd but “in space”.
is that call of Cthulhu, I'm not familiar with that resolution system?That would take less than a workday to make. Seriously. Although I'd use the task resolution mechanics in C&C if going D20 range of dice with character levels.
He means Castles and Crusades, I imagine. CoC is the d100 BRP system.is that call of Cthulhu, I'm not familiar with that resolution system?
And for it taking no time at all, thats hopeful to hear, I have entertained it just for "gee I wonder..."'s. haha!
Castles & Crusades (basically Gygax made a 3rd Edition AD&D under a different name). Here's a link to a free PHB PDF C&C PHB PDF downloadis that call of Cthulhu, I'm not familiar with that resolution system?
And for it taking no time at all, thats hopeful to hear, I have entertained it just for "gee I wonder..."'s. haha!
It was written by the Chenaults. The name of the game was from Gygax, but not the system.Castles & Crusades (basically Gygax made a 3rd Edition AD&D under a different name). Here's a link to a free PHB PDF C&C PHB PDF download
Oh man thats what I just love about traveller!! I wanna get my table together for a night when we don't game and just run through character generation like it's just a quick one night party game! there was a Con somewhere that the Ref did that, just ran character gen for the time slots. it was glorious! I see all these solo rules coming out for various games, and I'm just like; Traveller did this long ago, I could play through char-gen till my character dies and have an entire story like the best of them!One of Traveller's true strengths, which is shared with BRP/Cthulhu/Pendragon/Cyberpunk and other skill focussed systems that don't use character levels, is that there is little problem with asymmetrical parties. When character level is an important thing and affects a character's ability to keep up with the group, it becomes important to keep parity between characters. I didn't encounter the concept until a few years after I started playing RPGs and have never much taken to it. Traveller character creation is, of course, among the most asymmetrical ones in the RPG world. You can end up with a 22 year old with basic training and background skills and not much else going for them except their health, or a grizzled old veteran with far too many terms and failling hand-eye co-ordination, but who's the best damn engineer in the subsector. And it does not matter.
Oh I know, they should make the level like mean that [how far past your prime you are]... level 1,2 and 3 would be those first 3 terms before you start making aging rolls in trav, the 4th term onwards would be where aging starts taking its toll. have the "Ability Score Improvements" be negative, but also include a feat [so you would get both ;-)]. like when you level up, you get the increased proficiency, feats, but iwould also lose attributes, since your getting grizzled and aging out past your prime [which was Level 3].In theory, the character is already past his prime.
Not on the way to demigodhood.
You could level in reverse...Everyone starts at L10. Boom. Fixed.
That was the Mutants and Masterminds solution.