GypsyComet
Emperor Mongoose
Yeah, the TML has been much less useful since then.
2330ADUSA1 said:So the real test will to see whom is still playing this game ten years from now.
2330ADUSA1 said:So go ahead and bash me for saying all products are of value and help out the Traveller hobby as a whole.
Wil Mireu said:Even if Marc prevents all sales of every other version, people will still be playing what they prefer, and unless T5 becomes a hell of a lot more accessible I seriously doubt that many people will be playing T5.
I just want to know - can I create Traveller universes where we have such things as really big ships (kilometres across, more than 1 million dtons, probably closer to the billion dton ranges), ships with semiorganic hulls, jump drives which allow for intergalactic travel and drives (with inertial damper systems) able to pull off accelerations of 600g?
Do I get rules which allow me to shuffle items on the TL table so that, for example, AI can appear as early as TL 9, teleportation at TL 13 etc?
Now that sounds eerily familiar ...2330ADUSA1 said:Well I must say, it would appear that this posting forum has tuned into a click of folks that only think that their main version/ flavor at the current time is the best thing since sliced bread and the rest of the world is wrong.
Wil Mireu said:2330ADUSA1 said:So go ahead and bash me for saying all products are of value and help out the Traveller hobby as a whole.
Nobody's "bashing you" for that - they're "bashing you" for your continuing misrepresentation of their opinions (as you are doing here), and your assumption that somehow your opinion is more valid than anyone else's. You assume that people don't know anything about T5, you assume that anyone criticising it hasn't seen it either, but there is actually quite a lot of information out there about it - certainly enough to formulate informed opinions.
2330ADUSA1 said:Well until you have read it yourself, honestly how can you seriously comment on the value of a product?
Wil Mireu said:2330ADUSA1 said:QREBS is one example. This is basically a ridiculously overcomplicated system for saying "this item is better/worse than the norm". In any other game a GM could just pull a number off the top of his head for that - "you find a beaten up gun - it works but it's not terribly reliable, so it's +1 on a roll to jam". But no, that's not good enough for T5, since there you're expected to fiddle with this silly QREBS system and describe it in terms of Quality, Reliability, and whatever else the "EBS" means to figure out all its' bonuses and penalties. Or, you just make up a number and carry on like in any other game. It's just additional complexity that adds little or nothing to the game that couldn't be added with a simple GM decision.
ShawnDriscoll said:It also figures out if a TL5 sword is better quality than if it was made in a TL8 shop. Rules I will never use or open the book to look for.
2330ADUSA1 said:Well I must say, it would appear that this posting forum has tuned into a click of folks that only think that their main version/ flavor at the current time is the best thing since sliced bread and the rest of the world is wrong.
2330ADUSA1 said:Well until you have read it yourself, honestly how can you seriously comment on the value of a product? I guess it is pointless to keep trying to get folks to at least read the product themselves first, before saying it's bad based on other's thoughts that may or mat not have read it themselves too. Now I have read a few pages last night as I paged through the book and I liked some of what I have seen. Is it perfect ...NO. I do believe everyone can and does complain about every product that way, BUT I feel people should be a least a little more open to it.
While this might be true, I do not see it as a sufficient reason to spend2330ADUSA1 said:Also I find it hard to believe that one can't find some elements in that book that they could use with Mongoose rules to help make a better game for them.