tourney scoring

Burger said:
hiffano said:
Alexb83 said:
Just because a rule can be abused, doesn't mean it should be (or indeed that it will be). And anyone who does abuse it - just don't play them, or bring it to the attention of the tourney organiser and let them adjust the points for sportsmanship.

I may be feeling stpid here, but, um, isn't the point of a tourney to win? so anyway to deny your opponent getting points should be acceptable. just as in any real military situatiuon.

Cap'n, the germans have surrounded us on 3 sides, we are outnumbered, outgunned, and we just used our last teabag. Should we plan a withdrawal?
Certainly not corporal, that would be most unsporting of us, we should needlessly throw our lives away.
um, would it not be wise to perhaps get intel back to HQ then sir?
definately not, the Germans might go and complain direct to Churchill that we aren't doing our job fairly, no, with no tea, we have nothing left to live for anyway, prepare to continue a hopeless fight, you know it's the right thing to do corporal.

( I think I am playing company of heroes to much.. it seems to be influincing my thought process, but damnit, I just ran out of teabags!)
Of course it's not unsporting to run away if the battle is lost. Whats under question of being unsporting goes more like this...

"Cap'n, there are some Germans on the horizon, a fleet roughly equal to ours"
"Spiffing old chap. Send our smallest lifeboat home, so they don't get 20 TPs"

yeah, but only an idiot would do that, surely?
 
LMAO...this thread is stupid :lol:

Look at whats being said, you think its unfair that the opponent cannot withdraw. Becuase you are being denied 20 TP's, instead you want him to to run blindly into your fire.

As been said, its a tourney, so tactics employed are slightly different. Also, the 4x4 or 4x6 area of board is the playing area. You have to control that, not the space off the board. SO if a ship withdraws, you have failed you objective in that zone. But, you have succeeded in denying him too. So you get some VP's, for at least driving him off.

The 20 TP award is also a punishment to the enemy player, for being stupid enough to not getting the hell out, or bad tactics.
 
BTW, a tip: if you're about to kill the enemy's last capital ship, make sure you resolve fire onto his remaining fighters first. Otherwise you'll kill the capital ship, the scenario will end, and he'll get 3 TP's for his surviving fighters on the table!!
(Going by the letter of the rules thats how it works)
 
Rather than 'Sir, the ship is lost, the enemy is closing in, but the jumpgate in sector 18 is still secure, our fighters could still make it out if they hit full burn and head for the gate....'

The point of a tourney, IMO, is to play and to have fun. Winning sometimes happens and sometimes doesn't. But being a bad sport about it, just to avoid the possibility of getting a crushing defeat... that's just not cricket.

But, I hasten to add - finding yourself in a tough spot with no hope of victory - it makes sense to withdraw.
 
Alexb83 said:
Rather than 'Sir, the ship is lost, the enemy is closing in, but the jumpgate in sector 18 is still secure, our fighters could still make it out if they hit full burn and head for the gate....'

The point of a tourney, IMO, is to play and to have fun. Winning sometimes happens and sometimes doesn't. But being a bad sport about it, just to avoid the possibility of getting a crushing defeat... that's just not cricket.

But, I hasten to add - finding yourself in a tough spot with no hope of victory - it makes sense to withdraw.

because if it was cricet we would be spanked by the aussies, on the EAS Kangaroo, the EAS Wallaby, and the EAS bad sportsmen?
 
hiffano said:
Alexb83 said:
Rather than 'Sir, the ship is lost, the enemy is closing in, but the jumpgate in sector 18 is still secure, our fighters could still make it out if they hit full burn and head for the gate....'

The point of a tourney, IMO, is to play and to have fun. Winning sometimes happens and sometimes doesn't. But being a bad sport about it, just to avoid the possibility of getting a crushing defeat... that's just not cricket.

But, I hasten to add - finding yourself in a tough spot with no hope of victory - it makes sense to withdraw.

because if it was cricet we would be spanked by the aussies, on the EAS Kangaroo, the EAS Wallaby, and the EAS bad sportsmen?

Dont you mean AAS Wallaby, AAS Bad Sportmen, and AAS Kangaroo....not forgetting the AAS XXXX and the AAS Castlemaine :twisted:
 
Reaverman said:
hiffano said:
Alexb83 said:
Rather than 'Sir, the ship is lost, the enemy is closing in, but the jumpgate in sector 18 is still secure, our fighters could still make it out if they hit full burn and head for the gate....'

The point of a tourney, IMO, is to play and to have fun. Winning sometimes happens and sometimes doesn't. But being a bad sport about it, just to avoid the possibility of getting a crushing defeat... that's just not cricket.

But, I hasten to add - finding yourself in a tough spot with no hope of victory - it makes sense to withdraw.

because if it was cricet we would be spanked by the aussies, on the EAS Kangaroo, the EAS Wallaby, and the EAS bad sportsmen?

Dont you mean AAS Wallaby, AAS Bad Sportmen, and AAS Kangaroo....not forgetting the AAS XXXX and the AAS Castlemaine :twisted:

the Aussies have an independant fleet!!
 
hiffano said:
Reaverman said:
hiffano said:
because if it was cricet we would be spanked by the aussies, on the EAS Kangaroo, the EAS Wallaby, and the EAS bad sportsmen?

Dont you mean AAS Wallaby, AAS Bad Sportmen, and AAS Kangaroo....not forgetting the AAS XXXX and the AAS Castlemaine :twisted:

the Aussies have an independant fleet!!

LOL.....well I just thought it sounded better :P
 
Reaverman said:
hiffano said:
Reaverman said:
Dont you mean AAS Wallaby, AAS Bad Sportmen, and AAS Kangaroo....not forgetting the AAS XXXX and the AAS Castlemaine :twisted:

the Aussies have an independant fleet!!

LOL.....well I just thought it sounded better :P
Can we expect an Aussie VAS fleet? :D
I want the AAS Flaming Golah.
 
Burger said:
BTW, a tip: if you're about to kill the enemy's last capital ship, make sure you resolve fire onto his remaining fighters first. Otherwise you'll kill the capital ship, the scenario will end, and he'll get 3 TP's for his surviving fighters on the table!!
(Going by the letter of the rules thats how it works)

Would you not have till the end of that turn?
 
Lorcan Nagle said:
Burger said:
BTW, a tip: if you're about to kill the enemy's last capital ship, make sure you resolve fire onto his remaining fighters first. Otherwise you'll kill the capital ship, the scenario will end, and he'll get 3 TP's for his surviving fighters on the table!!
(Going by the letter of the rules thats how it works)

Would you not have till the end of that turn?
The end conditions state until all capital ships are destroyed. Like I said, going by the letter of the rules, it doesn't say til the end of the turn.
 
What the deuce!

Fleeing the battle as it starts!? Cowardice in the face of the enemy is punishable by death!....or a slice of cake. :wink:

Maybe there could be a separate title, the player who flees from battle the most is given a booby prize in tourneys,

The "Most Cowardly Admiral" award could go to the player who ran away with the largest number of ships (based on FAPs) - Most Cowardly...that sounds cool, I think I could win that!
 
I totally agree with Katadder and we are only talking about tournament conditions here, no friendly games and no campaign games. Personally I think the whole TP situation should be based on VPs with 20-0 being very hard to achieve but fleeing a single fighter would not be enough (e.g. you win by 40VPs).

Further to this though, I'd suggest having a slightly wider margin of error for draws (such as within 3VPs of each other) or even having more possibilities for TPs that you can score, e.g.

Win by TPs
40+ 20
32 19
25 18
19 17
14 16
10 15
7 14
5 13
4 12
3 11
0-2 10
 
I'd also like to add that if the tourney scenario is Assassination, retreating the assassination target off the board should not be an option.
 
Greg Smith said:
I'd also like to add that if the tourney scenario is Assassination, retreating the assassination target off the board should not be an option.

How, only the attacker knows what his is (unless its the only highest ship there)
 
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