Strom said:
rabindranath72 said:
I do not see how the fact he states that they would hunt him down implies that he has powers beyond the Ring.
I keep thinking that there are lots of ways in which he could have escaped slavery if he really had had True Powers, at least judging from The Scrolls of Skelos which even assigns him Hypnotism powers. I think Howard's text is quite open to interpretation.
Well - lets discuss!
I think it's crystal clear why Thoth doesn't escape - he tells us why:
Only a king with castles and hosts of swordsmen could protect me
It's a reflection on the power of his enemies that he needs such protection. This is consistent with the magic in Howard's Hyborian age - it is deadly & powerful but still susceptible to the power of armies and the sword.
Also, I'm not sure Thoth could rise to the level of reputation and rank he accomplished with just the power of the ring. A level of power would be needed to control such a powerful relic - and there is no doubt that Thoth-Amon is the master of the Serpent Ring of Set.
Sure! I like a good discussion

Well, I am not debating the power of his enemies at all!
But Thoth-Amon might have simply been a very powerful political figure (and perhaps a scholar), which by happenstance got hold of that powerful relic. Even if it is "just" summoning a demon to do his dirty work, such an artifact could well make him feared and reviled; no one would like to make an enemy of someone who can kill you from a distance!
In fact, as soon as he gets his ring back, Thoth-Amon acts out his vengeance. Why would he not need to fear his enemies anymore now? This makes also me wonder about the true power of his enemies. Summoning a demon seems to be the pinnacle of sorcerous power, if not even the "powerful" Black Ring "sorcerers" can feel safe!
From a literary and gaming point of view, I admit I am also partial to a "Call of Cthulhu" view of sorcery; everyone with the will to master it could use an artifact or cast a spell, even without becoming a full-fledged "sorcerer", like many characters in Lovecraft's tales do (whatever a sorcerer is, in practice). Sorcery should be based on will and meaning, things which make it really scary.
Actually, I do not like the d20 Conan definition of sorcerers at all, in terms of artificial levels of proficiency and number of spells which can be learned. I am basing my games on a mixture of the Elric! and Call of Cthulhu games, and sorcery has never been more exciting!
Anyway, I would love to hear other interpretations of Howard's scripts! I think that by careful reading of the character's behaviors and actions gives strong hints about the nature of the Hyborian age.