Just to let you know, an update is now available for this book - simply redownload it from our website or Drivethru to get the latest version!
So was that just a 'fix the graphics' fix, because I didn't think we had more updates... and there was one more thing, but it's not critical.Just to let you know, an update is now available for this book - simply redownload it from our website or Drivethru to get the latest version!
Update for the things you were talking about before we did the update (if that makes sense ).So was that just a 'fix the graphics' fix, because I didn't think we had more updates... and there was one more thing, but it's not critical.
Last one I specifically asked for was the black hole diameter and that was fixed in the previous update. I did notice that it went from 12 -> 18 MB, so I thought it might have been art.Update for the things you were talking about before we did the update (if that makes sense ).
Hold on a moment, I need to draw a diagram.Update for the things you were talking about before we did the update (if that makes sense ).
The moon distances use planetary diameters and should allow anything from 2 diameter distance from the center (p. 75-77). I assume you mean Metis is a moon of Jupiter (yeah, Monday morning, I get it), which should be 1.5 diameters above. For inner moons, the 2D-2 x anything +2 will result in two diameters 1/36th of the time, regardless of the value of MOR.Enjoying the book.
But maybe someone can help me with this. I could be wrong. In reading the World Builder's handbook the system's does not seem to allow orbits of moons to get close enough to planets. Jupiter's closet moon Metis is 128,000 Km from Saturn. I do not see anything in system that let's you approach that, the closet calculation you can do seem to still place you 1,000,000 Km from a planet. Maybe I missing something thanks.
Thanks this helps a lot!The moon distances use planetary diameters and should allow anything from 2 diameter distance from the center (p. 75-77). I assume you mean Metis is a moon of Jupiter (yeah, Monday morning, I get it), which should be 1.5 diameters above. For inner moons, the 2D-2 x anything +2 will result in two diameters 1/36th of the time, regardless of the value of MOR.
To be fair, Metis is closer - a little less than 1 diameter, but it and the other four inner moons are small enough to count as minor (not significant) moons, which you can place wherever you want. For Saturn, Mimas is only 1.5 diameters, but it's also below 400, so not significant (barely), while Enceladus is right about at 2 PD.
(and I was just thinking about Watchmakers...) anyway, it's an oversight. Somebody pointed out that for giant stars, the close stars could be inside the star (also now thinking of Alderson points inside a red giant, but that's not this point) so that's why the prohibition of close stars around giants got added.@Geir quick question; I'm writing the Python script to automate system generation like Ithreatenedsaid I would, and I've hit a minor stumble; In page 24, in the section 'Location of Stars in Existing Systems (Continuation Method)', the 'existing star locations (binaries)' points out that 'Stars of class Ia, Ib, II and III cannot have Close secondary stars'.
I can't help but notice that the following table, 'existing star locations (three or more stars)', does not have that same observation.
On one hand, I can see why the restriction from the previous table would also hold true for the second one.
On the other hand, I can also see how it might not hold, because a pre-existing system might have eight stars and if that rule were in effect, then there wouldn't be enough slots to place all the stars.
... and on the gripping hand, I can just ask you!
I like this book a lot--that said, I have to be straight with you, most of the first half of this book, that deals with physical characteristics, is formulae. You can certainly skip (most of) the ones that go into more detail than you want, but the main content of the book is those formulae that go into detail.I'm planning on buying some books when Adventure Class Ships drops Friday and I'm considering picking this one up to help me flesh out worlds and systems my players visit as they explore Core Sector, but I'm wondering how math heavy this is. I'll be frank - there are some days where I have to take off my shoes to count to 18 (it used to be 20 but, well, diabetes sucks). Do I need to engage with some of the formulae I've seen in the previews, or are those optional for Referees who want to go down to a granular level of detail when designing a system?
Mine arrived on Monday, and I live near two interstates but fairly far from Knoxville.Mine arrived yesterday (I'm near a transportation hub).
Mine arrived today.Just out of interest, have any of my fellow NA based people received their physical copy yet?