Does anyone know the fluff behind shadow fighters? What I mean is are they like the bigger shadow ships, and have a living creature strapped inside? Or are they purely remote controled? I know all shadow ships could be said to be remote controled, via the being strapped into the central processer, what I mean is, are they sort of one step further, like model plane.
Also does a shadow ship load up on fighters at home, before it goes out to fight? Or do they kind of grow the fighters inside the ships themselves, to be launched when ready.
The reason I'm wondering is that I am thinking of trying a house rule to try and improve the performance of shadow fighters. That is give the young and ancient shadow ships the fleet carrier trait. It would be a bit like the shadows use of the shield trait not really being shields, but their innate ability to absorb some damage.
In this case the fleet carrier trait wouldn't make the ships carriers. True, the dogfight bonus would help the fighters, but they would only get it if there was a shadow ship present. Hence my question on how the fighters are controled. If they are remotes then perhaps having one of the larger ships on the table would increase the amount of control the shadows have over them, and better there performance. Sort of like a nid synaps creature allowing for better control of the little ones.
As for the ability of fleet carriers to regenerate fighters bringing the shadow fighters back to life, you could look at it a couple of ways. The presents of the big ship might help the shadows controling the fleet regroup the defeated flight. (as explained in the fleet carrier rules). Where as shadow fighters operating away from a ship can't be controled as well. Or the fighters that make the fleet carrier save represent the shadow ship spitting out a few more fighters mid fight.
This is why I'm interested in the fluff. To see if this idea gels with what is written about shadows, and their ships. I think this idea lets shadow fighter's performance be improved, without improving, or changing the fighters themselves.
What do you guys (and girl) think.
Also does a shadow ship load up on fighters at home, before it goes out to fight? Or do they kind of grow the fighters inside the ships themselves, to be launched when ready.
The reason I'm wondering is that I am thinking of trying a house rule to try and improve the performance of shadow fighters. That is give the young and ancient shadow ships the fleet carrier trait. It would be a bit like the shadows use of the shield trait not really being shields, but their innate ability to absorb some damage.
In this case the fleet carrier trait wouldn't make the ships carriers. True, the dogfight bonus would help the fighters, but they would only get it if there was a shadow ship present. Hence my question on how the fighters are controled. If they are remotes then perhaps having one of the larger ships on the table would increase the amount of control the shadows have over them, and better there performance. Sort of like a nid synaps creature allowing for better control of the little ones.
As for the ability of fleet carriers to regenerate fighters bringing the shadow fighters back to life, you could look at it a couple of ways. The presents of the big ship might help the shadows controling the fleet regroup the defeated flight. (as explained in the fleet carrier rules). Where as shadow fighters operating away from a ship can't be controled as well. Or the fighters that make the fleet carrier save represent the shadow ship spitting out a few more fighters mid fight.
This is why I'm interested in the fluff. To see if this idea gels with what is written about shadows, and their ships. I think this idea lets shadow fighter's performance be improved, without improving, or changing the fighters themselves.
What do you guys (and girl) think.