Terra Primeva: Encounters

Tom Kalbfus

Mongoose
Since this is going to be long, I figure I'd include a separate thread for this. Terra Primeva is the Earth 65.7 million years ago, about 200,000 years before the great extinction that wipes out the dinosaurs. I want to treat it just like any other planet, it is accessed through a wormhole, a very big wormhole in fact, one with the mass of 50 Suns, each wormhole end has its own planetary system which includes a moon sized planet (Size 2), a large gas giant, and a G type main sequence star, all of which orbit around the wormhole openings. I'll present the information on those to get them out of the way:

Olympus is the nearside wormhole entrance, this is the entrance that is inserted in the PC's campaign in one of the hexes, and the PCs encounter this mainworld orbiting the wormhole entrance, a G5-V star also orbits further out at such a distance as to put the mainworld and the wormhole entrance within the habitable zone of that orbiting star. The planet Olympus orbits every 4.62 days and is tidally locked with the wormhole entrance, but it is not tidally locked with the star that also orbits the wormhole further out, so a day on planet Olympus, an airless moonlike body, is 5.11 days, because that is how long it takes the planet to catch up to and pass the orbiting star that has an orbital period of 42.9 days. There is also an large gas giant with no moons orbiting at 0.5 AU once every 18.25 days, this gas giant alternates between hot and cold depending on its position in its orbit relative to the orbiting Sun, when closest to the star, it almost gets as much sunlight as Mercury, As you might suspect this gas giant has a turbulant atmosphere.
Name: Olympus
Orbital Period: 4.62 days
Length of day 5.11 days
Hex #: 0619 (nearside)
UWP: E200545-D Orbit 0 (0.2 AU from Wormhole)
Starport: E - Frontier Quality, Berthing Cost Cr0, Fuel None, Facilities None
Size: 2 - 3,200 km
Atmosphere: 0 - None
Hydrographics: 0 - 0%
Population: 5 - Hundreds of thousands
Government: 4 - Representative Democracy
Law Level: 5 - Personal concealable weapons restricted
Tech Level: D - Average Stellar
Bases: None
Trade Classification: Vacuum
Zone: Green
Population: 500,000 Servitor robots
Planetoid Belts: 0
Gas Giants: 2, 1 Large (nearside) 0.5 AU, orbital period 18.25 days, 1 large (farside) 0.5 AU, orbital period 18.25 days
Allegiance: Independent
Stellar Data: Trinary 50 Solar Mass Wormhole, G5 V (luminoscity 0.8 Sol) orbiting the wormhole at 0.89 AU, orbital Period 42.9362 days in hex # 0619 (nearside), G7 V (luminoscity 0.64 Sol) orbiting other side of wormhole at 0.8 AU, orbital period 36.5909 days in hex #0101 (farside).

Asgard is on the farside of the wormhole, this is the side that is 65.7 million years in the past, its system set up is fairly similar to the nearside planetary system, but with a G7 V star rbiting at 0.8 Au once every 36.6 days. As Asgard is also tidally locked with the wormhole, it has a day lasting 5.19 days from sunrise to sunrise, and another large gas giant. The denizens of both planets are robots. The robots do not know who put them there, beyond a certain point in the past, their memory and records have been erased, they are as intelligent as any human, and have a religion based upon what they call "The One True God," their population is carefully balanced ad is quite stable where a new robots is manufactured to replace the ones that are no longer functional and cannot be fixed.
Name: Asgard
Orbital Period: 4.62 days
Length of day 5.19 days
Hex #: 0101 (farside)
UWP: E200545-D Orbit 0 (0.2 AU from Wormhole)
Starport: E - Frontier Quality, Berthing Cost Cr0, Fuel None, Facilities None
Size: 2 - 3,200 km
Atmosphere: 0 - None
Hydrographics: 0 - 0%
Population: 5 - Hundreds of thousands
Government: 4 - Representative Democracy
Law Level: 5 - Personal concealable weapons restricted
Tech Level: D - Average Stellar
Bases: None
Trade Classification: Vacuum
Zone: Green
Population: 500,000 Servitor robots
Planetoid Belts: 0
Gas Giants: 2, 2 Large see first entry
Allegiance: Independent
These robots are good with languages, after hearing the PCs talk for an hour or so, they can pick up the gist of their language and in two hours they speak it as if they were born knowing it. They are polite to off-worlders, but not particularly curious. When asked they don't know who built the wormhole, all they know is it existed as far back as their records go. The robots by the way don't travel through space, that is why their starports are so sparse, they don't use them, instead they download their software through the wormhole into another robot body on the planet on the other side.
InfinityEulerSymbol2.jpg

This symbol also adorns the main building of their unused starport

The Wormhole leads to another part of the Galaxy. If the PCs travel through it in their starship, after making a successful astrogation check, they realize they are in the past, examining neigboring galaxies through their telescope determined it to be about 67 to 65 million years in the past at the farside of the wormhole. The farside end of the wormhole is isolated within a rift, there is one other star system within range of a Jump-6, and that is a G2 V class star 1 parsec away, there is literally nothing else within range, the next nearest star system is 20 parsecs away. the G2 V class star is a single star with 8 planets, four rocky terrestrial planets and 4 gas giants, the two inner ones are large the two outer ones are small. This is in Hex 0201 of the Farside Subsector. There are only two systems in this subsector the Wormhole and the other star system 1 parsec away.

Here is Terra primeva, one of two star systems that can be accesses in the Farside subsector. The Earth at this particular time is within a Galactic Rift, from which only the wormhole system can be reached and no other star systems are reachable from either system, not even with a Jump-6 drive, so basically it is a way to get to this planet so we can have some dinosaur fun. The Earth at this time has some unusually large creature, which I intend to present here in this thread
5_065Ma1k_1.jpg

Name: Terra Primeva
Hex #: 0201 (Farside Subsector)
UWP: X876000-0
Starport: X - No Starport
Size: 8 - 12,800 km (Surface Gravity 1-g)
Atmosphere: 6 - Standard
Hydrographics: 7 - 70% Water Coverage
Population: 0 - No Inhabitants
Government: 0 - No Government
Law Level: 0 - No Law Level
Tech Level: 0 - No Tech Level
Bases: None
Trade Classification: Barren, Garden World
Zone: Green
Population: 0
Planetoid Belts: 1
Gas Giants: 4, 2 large, 2 small
Allegiance: None
Stellar Data: G2 V

As you might expect, this planet is inhabited by dinosaurs, the inhabitants of Asgard and Olympus never visited it, as they don't have starships, and as there is no reciever to accept their software, they can't get here unless the PCs offer one of them a ride in their own starship. Upon closer study of the planet, they determine they are 65.7 million years in the past. The PCs can't go anywhere from the wormhole from here, the planet at this time just happens to be traveling through a galactic rift, though the night sky has plenty of stars in it and the Milky Way band is clearly visible on a moonless night, the stars other than the marker star for the wormhole are all more than 20 parsecs away. So count this as one planet, not a whole new subsector, despite the wormhole that brings the PCs here.

Encounter animals
Hybodus

220px-Hybodus_NT.jpg


Aspidorhynchus
images


Thrissops
thrissops.jpg


Protobrama
protobrama.png


Enchodus
enchodus1.png


Macropoma
macropoma.jpg


Archelon
Archelon_BW.jpg


Elasmosaurus
Elasmosaurus2.jpg


Champsosaurus
Champsosaurus_BW.jpg


Platecarpus
platecarpus_661_600x450.jpg


Clidastes
images


Globidens
XDINO-MOSASAURUS-2.JPG


Hydrotherosaurus
Hydrotherosaurus.jpg


These are a few samples.
 
First things first, I have to extend two of the tables found in the core rules to handle some of the larger creatures found on this planet.
size_and_damage_tables_by_tomkalbfus-d8pwncf.png

The first is an extension of the size table found on page 71, I would suggest a 1d20 roll or a 3d6 roll instead of rolling 2d6 for a random size. The other table is an extension of the Strength damage table found on page 72, the rest of the rules, I believe can be used as is.
 
Okay now for the creatures. I'd going through a book on dinosaurs and pulling out images from the internet, if I can find them
Mosasaurs
Clidastes.jpg

Clidastes
Weight 400 kg
Strength 18, Dexterity 5, Endurance 16

illustration-of-a-tylosaurus-sergey-krasovskiy.jpg

Tylosaurus
Weight 10000 kg
Strength 38, Dexterity 1, Endurance 33

platecarpus_661_600x450.jpg

Platecarpus
Weight 3200 kg
Strength 29, Dexterity 1, Endurance 22

globidens_lebensbild.jpg

Globidens
Weight 1600 kg
Strength 27, Dexterity 4, Endurance 16

Plesiosaurs
Hydrotherosaurus.jpg

Hydrotherosaurus
Weight 10000 kg
Strength 38, Dexterity 6, Endurance 31

Elasmosaurus2.jpg

Elasmosaurus
Weight 10000 kg
Strength 35, Dexterity 3, Endurance 38

latest

Kronosaurus
Weight 5000 kg
Strength 33, Dexterity 4, Endurance 29

Giant Pterosaurs
pteranodon_by_ashere-d5i4o7g.jpg

Pteranodon
Weight 100 kg
Strength 9, Dexterity 13, Endurance 12
 
Here's a map.

old_earth.jpg


https://plus.google.com/+ShawnDriscoll/photos/photo/6138451749455625170?pid=6138451749455625170&oid=108238709099957334707
 
ShawnDriscoll said:
Here's a map.

old_earth.jpg


https://plus.google.com/+ShawnDriscoll/photos/photo/6138451749455625170?pid=6138451749455625170&oid=108238709099957334707
Thanks Shawn. I'm going to be working on this for a while, and I'm going to pause on crowdsource subsector. I've developed my little corner of it, so I'll wait a month. I want to cover Terra Primeva is super detail. Among the main things to deal with are the animal encounters. I'll try to make encounter tables for each continent. There are a lot. The machine race guarding the wormhole, are throwback descendents of the ones that wiped out the humans in the Cyrranus System, A more advanced race of these machines actually built the wormhole and the white dwarf ringworld in the neighboring system, this was in part to atone for their past sin of genocide against the human race, they later learned of the existance of Earth, but after a civil war among their own kind, the part which sided with the humans won the conflict. The humans settled on Earth 152,000 years ago, and mixed with the native humans already there, and the machine race departed to find their own way and to further "evolve". They returned to the Cyrranus System, where they originally were build, and they fixed it up, returned to Earth several times, importing Earthlife to replace the more native variety that where wiped out in their nuclear war against the humans, they helped mitigate the more dangerous levels of radioactivity, and then they evolved and built the ringworld, this was their second atonement project, with that completed, they settled some humans on its surface, in case the humans on Earth perished, then they went about their greatest project of all, they build a wormhole to Earth's past. The wormhole was a massive affair, with the mass of 50 Suns, they placed two station (moon sized worlds) at the edges of the wormhole, moved some gas giants and G type stars into circular orbits around these wormhole openings, and then they departed for places unknown, perhaps another galaxy, another time, or universe, who knows, they last thing they did was seed a colony of their kind, the original models with instructions to wait until the human race returned, and then greet them and explain these gifts of the machine race. Of course records of the original genocide were erased, the throwbacks don't know about that, they are also unaware of how the wormhole was constructed, they woke up with their instruments first detected intelligent signals in the sky, and then they maintained themselves for thousands of years until the first humans showed up, and then they were to place themselves at their disposal. The machine race matches the description of the Robot Sevitor in the Core rulebook (TL 13), except it is their religion that makes the servile rather than their programming, should human act unfriendly or misthreat them, well they are throwbacks, and have the same flaws as the originals, as they are free-willed machines. Hopefully the PCs upon encountering them don't attack them on site!

Maybe after doing the animal encounters, we could start a discussion about the social aspects of this planet. What a colony or a scout base would be like. This area is outside the border's of the Imperium, might their be fears of some other power taking it over and altering history, say for instance burying a catch of weapons on the Moon for Solomani agents to fomet a rebellion against the Imperium? If history could be changed, might the Imperium worry about what happens if some other power tries to change it? 65.7 million years ago is a long time, but something left in space or on the Moon's surface could last that long. Whether it would still be functional is another question. It might be a parallel universe or it might not, until someone conducts an experiment, no one knows for sure which it is.
 
Here are the dinosaurs I’m going to detail:
The Dinosaur Types are listed in bold, the dinosaurs that exist on this planet are in italics.
Mosasaurs
Clidastes
Tylosaurus Western North America
Platecarpus Global Oceans
Globidens Central and Southern North America
Plesiosaurs
Hydrotherosaurus Western North America
Elasmosaurus Central North America (Sea of Kansas)
Dolichorhynchops
Kronosaurus
Giant Pterosaurs
Pteranodon
Nyctosaurus
Zhejiangopterus
Quetalcoatlus
Basic Abelisaurids
Masiakasaurus
Noasaurus
Abelisaurus
Tarascosaurus
Advanced Abelsaurids
Aucasaurus
Carnotaurus
Rugops
Majungatholus
Sundry Theropods
Deltadromeus
Carcharontosaurus
Giganotosaurus
Troodonts
Trrodon
Saurornithoides
Borogovia
Byronosaurus
Ornithomimids
Archaeornithomimus
Garudimimus
Gallimimus
Anserimimus
Advanced Ornithomimids
Struthiomimus
Ornithomimus
Dromiceiomimus
Deinocheirus
Oviraptorids
Oviraptor
Khaan
Nomingia
Chirostenotes
Therizinosaurids
Therizinosaurus
Segnosaurus
Nothronychus
Neimongosaurus
Alvarezsaurids
Alvarezsaurus
Patagonykus
Mononykus
Shuvuuis
Dromaeosaurids
Dromaeosaurus
Saurornitholestes
Unenlagia
Velociraptor
Tyrannosaurids
Albertosaurus
Nanotyrannus
Alioramus
Appalachiosaurus
The Last Tyrannosaurids
Tyrannosaurus
Tarbosaurus
Daspletosaurus
Gorgosaurus
Big Titanosaurids
Andesaurus
Paralititan
Bruhathkayosaurus
Antarctosaurus
Miscellaneous Titanosaurids
Hypselosaurus
Magyarosaurus
Gondwanatitan
Aeolosaurus
More Miscellaneous Titanosaurids
Bonitasaura
Alamosaurus
Epachthosaurus
Small Ornithopods
Thescelosaurus
Orodromeus
Parkosaurus
Gasparinisaura
The Iguanodontid-Hadrosaurid Connection
Telmatosaurus
Gilmoreosaurus
Equijubus
Protohadros
Lambeosaurine Hadrosaurids
Tsintaosaurus
Charonosaurus
Parasaurolophus
Lambeosaurus
More Lambeosaurine Hadrosaurids
Hypacrosaurus
Corythosaurus
Olorotitan
Crested Hadrosaurine Hadrosaurids
Aralosaurus
Gryposaurus
Kritosaurus
Kerberosaurus
More Crested Hadrosaurines
Brachylophosaurus
Maiasaura
Saurolophus
Prosaurolophus
Flat-headed Hadrosaurines
Anatotitan
Edmontosaurus
Shantungosaurus
Tanius
Boneheads
Stegoceras
Colepiocephale
Hanssuesia
Tylocephale
Late Boneheads
Pachycephalosaurus
Stygimoloch
Sphaerotholus
Primitive Asian Ceratopsians
Graciliceratops
Protoceratops
Bagaceratops
Breviceratops
New World Primitive Ceratopsians
Montanoceratops
Zuniceratops
Turanoceratops
Leptoceratops
Short-Frilled Cerotopsids
Avaceratops
Centrosaurus
Monoclonius
Styracosaurus
Centrosaurines
Pachyrhinosaurus
Achelousaurus
Einiosaurus
Brachyceratops
Chasmosaurinae
Chasmosaurus
Pentaceratops
Anchiceratops
Arrhinoceratops
More Chasmosaurinae
Triceratops
Diceratops
Torosaurus
Nodosaurids
Edmontonia
Niobrarasaurus
Animantarx
Struthiosaurus
More Nodosaurids
Anoplosaurus
Panoplosaurus
Sauropelta
Silvisautus
Big Ankylosaurids
Shanxia
Tsagantegia
Ankylosaurus
The Last Anklosaurids
Maleevus
Talarurus
Euoplocephalus
Pinacosaurus
 
Here is my first stab at this. Not sure what the skill levels should be
Mosasaurs
Tylosaurus
illustration-of-a-tylosaurus-sergey-krasovskiy.jpg

Tylosaurus
Weight 10000 kg
Hunter (Omnivore) Ocean Swimmer, Strength 38, Dexterity 1, Endurance 33, Intellect 1, Instinct 7, Pack 3
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (Teeth) 6d6
Number encountered: 1d6
Platecarpus
platecarpus_661_600x450.jpg

Platecarpus
Weight 3200 kg
Strength 29, Dexterity 1, Endurance 22, Intellect 1, Instinct 4, Pack 12
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (Teeth) 4d6
Number encountered: 4d6
Globidens
globidens_lebensbild.jpg

Globidens
Weight 1600 kg
Strength 27, Dexterity 4, Endurance 16, Intellect 1, Instinct 10, Pack 5
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (Teeth) 3d6
Number encountered: 1d6
Plesiosaurs
Hydrotherosaurus
Hydrotherosaurus.jpg

Hydrotherosaurus
Weight 10000 kg
Strength 38, Dexterity 6, Endurance 31, Intellect 1, Instinct 7, Pack 3
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (Teeth) 4d6
Number encountered: 1d6
Elasmosaurus
Elasmosaurus2.jpg

Elasmosaurus
Weight 10000 kg
Strength 35, Dexterity 3, Endurance 38, Intellect 1, Instinct 3, Pack 8
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (Teeth) 4d6
Number encountered: 2d6
 
Giant Pterosaurs
Nyctosaurus
eTxfsIu8EM-flying_dinosaur-dinosaurs-_Nyctosaurus.jpg

Nyctosaurus
Weight 100 kg
Strength 6, Dexterity 9, Endurance 7
Damage 1d6
Zhejiangopterus
Quetalcoatlus
quetzalcoatlus-size.jpg

Quetalcoatlus
Weight 5000 kg
Strength 21, Dexterity 6, Endurance 23
Damage 3d6
 
Mosasaurs
illustration-of-a-tylosaurus-sergey-krasovskiy.jpg

Tylosaurus
One of the biggest and last of the mosasaurs was Tylosaurus. It was so big that it preyed on other sea reptiles including smaller mosasaurs like Clidastes.
Distribution: Alberta to Texas, USA
Size: 12m
Lifestyle: Swimming hunter.
Weight: 10,000 kg
Strength 38, Dexterity 1, Endurance 33, Intellect 1, Instinct 7, Pack 3
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (Teeth): 6d6
Number encountered: 1d6

platecarpus_661_600x450.jpg

Platecarpus
This, the most common mosasaur has a short body and long tail.
Distribution: Kansas, USA, also Europe, Africa and possibly Australia.
Size: 7.5 m
Lifestyle: Fish and ammonite hunter.
Weight: 3200 kg
Strength 29, Dexterity 1, Endurance 22, Intellect 1, Instinct 4, Pack 12
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (Teeth): 4d6
Number encountered: 4d6

globidens_lebensbild.jpg

Globidens
This specialized mosasaur has a short massive head.
Distribution: Alabama, South Dakota, USA
Size: 6 m
Lifestyle: Shellfish-eater.
Weight: 1600 kg
Strength 27, Dexterity 4, Endurance 16, Intellect 1, Instinct 10, Pack 5
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (Teeth): 3d6
Number encountered: 1d6

Plesiosaurs
Hydrotherosaurus.jpg

Hydrotherosaurus
Feeding on fish Hydrotherosaurus lived in the shallow waters near the coastlines of continents.
Distribution: California, USA
Size: 13 m
Lifestyle: Fish-hunter
Weight: 10,000 kg
Strength 38, Dexterity 6, Endurance 31, Intellect 1, Instinct 7, Pack 3
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (Teeth): 4d6
Number encountered: 1d6

Elasmosaurus
Elasmosaurus2.jpg

Elasmosaurus
The enormous neck of Elasmosaurus has the greatest number of neck vertebrae, 72 in all. The head is tiny, but has a wide gape and carries sharp spike like teeth. As with other plesiosauroids, the long neck of Elasmosaurus is used to snatch at fast-moving fish unawares, without having to move the great body too quickly.
Distribution: Kansas, USA.
Size: 12 m
Lifestyle: Fish-hunter
Weight: 10,000 kg
Strength 35, Dexterity 3, Endurance 38, Intellect 1, Instinct 3, Pack 8
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (Teeth): 4d6
Number encountered: 2d6
Giant Pterosaurs
Nyctosaurus
eTxfsIu8EM-flying_dinosaur-dinosaurs-_Nyctosaurus.jpg

Weight 100 kg
Strength 6, Dexterity 9, Endurance 7, Intellect 1, Instinct 4, Pack 10
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (teeth) 1d6
Number Appearing: 3d6
Quetzalcoatlus
Quetzalcoatlus.jpg

Quetzalcoatlus
Weight 5000 kg
Strength 21, Dexterity 6, Endurance 23, Intellect 1, Instinct 10, Pack 5
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (teeth) 3d6
Number Appearing: 1d6
Basic Abelisaurids
Masiakasaurus
66_f8dde49265c1b863d7ef636a5e69b907.jpg

Masiakasaurus
Weight 50 kg
Strength 12, Dexterity 19, Endurance 6, Intellect 1, Instinct 7, Pack 11
Recon 1, Survival 1, Athletics (Co-ordination) 1, Melee (Teeth) 1
Damage (teeth) 2d6
Number Appearing: 3d6
Noasaurus
Noasaurus.png

Noasaurus
Weight 200 kg
Strength 16 Dexterity 16 Endurance 13 Intellect 1 Instinct 7 Pack 2
Number Appearing: 1d3
Abelisaurus
abelisaurus-comahuensis-a-prehistoric-sergey-krasovskiy.jpg

Abelisaurus
Weight 1600 kg
Strength 18, Dexterity 8, Endurance 9, Intellect 1, Instinct 10, Pack 4
Number appearing: 1d6
Tarascosaurus
Advanced Abelsaurids
Carnotaurus
Carnotaurus1.jpg

Carnotaurus
Mass 200 kg
Strength 16, Dexterity 12, Endurance 10, Intellect 1, Instinct 9, Pack 6
Number appearing: 2d6

Sundry Theropods
Deltadromeus
deltadromeus1.jpg

Mass 3200 kg
Strength 19, Dexterity 4, Endurance 13, Intellect 1, Instinct 8, Pack 8
Number encountered: 2d6

Troodonts
saurornithoides-dinosaur.jpg

Saurornithoides
Mass: 50 kg
Strength 12, Dexterity 12, Endurance 7, Intellect 1, Instinct 5, Pack 5
Borogovia.jpg

Borogovia
Mass: 50 kg
Strength 7, Dexterity 8, Endurance 6, Intellect 1, Instinct 3, Pack 4
Ornithomimids
Archaeornithomimus060.jpg

Archaeornithomimus
Mass 200 kg
Strength 15, Dexterity 11, Endurance 10, Intellect 1, Instinct 10, Pack 8

MM-gallimimus-illustration-BIG.jpg

Gallimimus
Mass 1600 kg
Strength 15, Dexterity 8, Endurance 9, Intellect 1, Instinct 9, Pack 8

FULLSIZE-anserimimus.jpg

Anserimimus
Mass 200 kg
Strength 10, Dexterity 6, Endurance 7, Intellect 1, Instinct 11, Pack 6

Advanced Ornithomimids
nova_phot093.jpg

Ornithomimus
Mass 400 kg
Strength 15, Dexterity 11, Endurance 9, Intellect 1, Instinct 11, Pack 6

Dromiceiomimus035.jpg

Dromiceiomimus
Mass 200 kg
Strength 6, Dex 12, Endurance 7, Intellect 1, Instinct 4, Pack 9

Deinocheirus-990x980.jpg

Deinocheirus
Mass 5000 kg
Strength 17, Dexterity 4, Endurance 20, Intellect 1, Instinct 10, Pack 8
 
Here are some more Dinosaurs including Tyrannosaurus:

Oviraptorids
Nomingia_gobiensis_by_Sputatrix.jpg

Nomingia
Mass 50 kg
Strength 8, Dexterity 6, Endurance 6, Intellect 1, Instinct 6, Pack 9

Tyrannosaurids
latest

Albertosaurus
Mass 3200 kg
Strength 20, Dexterity 6, Endurance 18, Intellect 1, Instinct 9, Pack 10

latest

Nanotyrannus
Mass 800 kg
Strength 18, Dexterity 5, Endurance 7, Intellect 1, Instinct 6, Pack 8

AlioramusC.jpg

Alioramus
Mass 1600 kg
Strength 11, Dexterity 6, Endurance 12, Intellect 1, Instinct 3, Pack 11

The Last Tyrannosaurids
T-Rex-Facts.jpg

Tyrannosaurus
Mass 10,000 kg
Strength 26, Dexterity 5, Endurance 28, Intellect 1, Instinct 11, Pack 4

tarbosaurus-size-comparison-25276523.jpg

Tarbosaurus
Mass 10,000 kg
Strength 26, Dexterity 1, Endurance 24, Intellect 1, Instinct 4, Pack 4
 
Big Titanosaurids
Speculative_Bruhathkayosaurus_by_Steveoc86.jpg

Bruhathkayosaurus
Weight: 500,000 kg
Str 89 Dex 4 End 80 Int 1 Inst 7 Pak 4
FULLSIZE-antarctosaurus.gif

Antarctosaurus
Str 95 Dex 6 End 77 Int 1 Inst 4 Pak 5
 
Back
Top