In MTU, I would like to emphasize technological superiority. I want equipment manufactured at higher tech levels to be superior to those produced at lower ones. For me, part of the power of the Third Imperium is its technological superiority.
However, I’m not sure how to best quantify this difference mechanically. For instance, hacking a TL 12 security system with a TL 15 computer should provide a bonus. Should this be a +3 bonus with a +/- of one per tech level difference? Or should it be less granular with bonuses by Technology category? For example, +1 for Average Stellar (TL 12 – TL 14) vs. Early Stellar (TL 10 –TL 11) with +2 for Average Stellar (TL 12 – TL 14) vs. Pre-Stellar (TL 7 –TL 9).
Has anyone tried something like this? How might it work with weapons and armour?
However, I’m not sure how to best quantify this difference mechanically. For instance, hacking a TL 12 security system with a TL 15 computer should provide a bonus. Should this be a +3 bonus with a +/- of one per tech level difference? Or should it be less granular with bonuses by Technology category? For example, +1 for Average Stellar (TL 12 – TL 14) vs. Early Stellar (TL 10 –TL 11) with +2 for Average Stellar (TL 12 – TL 14) vs. Pre-Stellar (TL 7 –TL 9).
Has anyone tried something like this? How might it work with weapons and armour?