From tonight's game we had two questions:
1)How does one account for a tank or other vehicle getting hit by artillery? We played it as an attack on the armor facing the impact point. If the impact point was behind the tank, the die roll was against the rear numbers. Four of us looked for this and none of us could find it.
2) A Tiger and King Tiger move 4" and a Sherman moves 3". Really? Given the higher real world speed for the Sherman I would have thought this the other way around. Additionally both the Tiger and King Tiger had real world mechanical issues that kept it below it's maximum speed. Is there something else we're not factoring in?
1)How does one account for a tank or other vehicle getting hit by artillery? We played it as an attack on the armor facing the impact point. If the impact point was behind the tank, the die roll was against the rear numbers. Four of us looked for this and none of us could find it.
2) A Tiger and King Tiger move 4" and a Sherman moves 3". Really? Given the higher real world speed for the Sherman I would have thought this the other way around. Additionally both the Tiger and King Tiger had real world mechanical issues that kept it below it's maximum speed. Is there something else we're not factoring in?