Ok - so most of the tank crews worked to disable them. The vehicles were still equipped with stabilizers. What would the game effect be for such equipment?
I have seen a rule somewhere in another game that required the crew to make a skill roll at the start of the game to see if they actually used the stabilizers or if they disabled them, and Flames of War actually includes them in the game's mechanics, granting an extra shot on the move but making the shot a little more difficult.