It's been well past time for me to post my game up here. I am still running MRQ1, but hey, its all the same (well no, but close), so I thought I would share my GMing with the community here.
Note: I'll be editing this and adding other posts with info, this is WIP.
I do not have the character sheets on hand, so I will go with descriptions of the characters for simplicity.
Dramatis Personnae:
PCs (unless otherwise noted all PCs are humans):
The Water Knight - a paladin and adherent to the merciful water goddess
The thinker, and defacto party leader, a good role-player, combat with a bit of magic
Never missed a game
The Sun Knight - an arrogant noble and warrior to the father god of the sun
The party tank, a good role-player, deadly with a sword, no two ways about it
Never missed a game
The Pirate - a rogue possessed of poor judgement
From a previous campaign, the player has used him for a good three or four years
Changed character in Scenario 5
Changing character for Scenario 7... :roll:
The Goblin - A Swamp Mage and loveable scamp
The groups 'Actor' group, into playing character, fond of onions, zealous reverence for frogs
Changed character in scenario 5, previously played a Dwarf warrior
The Lord - the new guy, an adventurer of goode breeding born with a silver spoon in his mouth
The most experienced PC & GM despite being the noob, instantly loved upon joining the group
Joined the game in scenario 6
The Wood Elf - a quiet warrior who dislikes humans
Warrior and tracker with a pair of magical swords, never missed a game
Never missed a game
NPCs:
The Squire - a young boy under tutealge from the Sun Knight
Added to the game, covered here: http://forum.mongoosepublishing.com/viewtopic.php?f=79&t=52268
Joined party in Scenario 4...I think...
The Alchemist - attached to the party on official business
Been with the party since Scenario 2. Beloved by the players, well, most of 'em.
Added to the game as low turnout one night, and the PCs loved the character, so he stayed
Note: I'll be editing this and adding other posts with info, this is WIP.
I do not have the character sheets on hand, so I will go with descriptions of the characters for simplicity.
Dramatis Personnae:
PCs (unless otherwise noted all PCs are humans):
The Water Knight - a paladin and adherent to the merciful water goddess
The thinker, and defacto party leader, a good role-player, combat with a bit of magic
Never missed a game
The Sun Knight - an arrogant noble and warrior to the father god of the sun
The party tank, a good role-player, deadly with a sword, no two ways about it
Never missed a game
The Pirate - a rogue possessed of poor judgement
From a previous campaign, the player has used him for a good three or four years
Changed character in Scenario 5
Changing character for Scenario 7... :roll:
The Goblin - A Swamp Mage and loveable scamp
The groups 'Actor' group, into playing character, fond of onions, zealous reverence for frogs
Changed character in scenario 5, previously played a Dwarf warrior
The Lord - the new guy, an adventurer of goode breeding born with a silver spoon in his mouth
The most experienced PC & GM despite being the noob, instantly loved upon joining the group
Joined the game in scenario 6
The Wood Elf - a quiet warrior who dislikes humans
Warrior and tracker with a pair of magical swords, never missed a game
Never missed a game
NPCs:
The Squire - a young boy under tutealge from the Sun Knight
Added to the game, covered here: http://forum.mongoosepublishing.com/viewtopic.php?f=79&t=52268
Joined party in Scenario 4...I think...
The Alchemist - attached to the party on official business
Been with the party since Scenario 2. Beloved by the players, well, most of 'em.
Added to the game as low turnout one night, and the PCs loved the character, so he stayed