Okay, this has come up in a few games - and I generally consider it unsporting, but it is allowed under the current rules:
You lose initiative (or indeed, you win it, but then...) you use a ship reduced to 0 damage to 'move' - acting as an initiative sink.
Can we please have the rules adjusted such that ships which are incapable of moving (i.e. by having been reduced to 0 speed, or being incapable of moving without breaching movement rules - such as landing on another ship whichever way it goes, whilst being unable to allstop), cannot be used in this fashion?
You lose initiative (or indeed, you win it, but then...) you use a ship reduced to 0 damage to 'move' - acting as an initiative sink.
Can we please have the rules adjusted such that ships which are incapable of moving (i.e. by having been reduced to 0 speed, or being incapable of moving without breaching movement rules - such as landing on another ship whichever way it goes, whilst being unable to allstop), cannot be used in this fashion?