OggSmash said:
Head to head Barbarian vs Soldier the soldier is at a disadvantage, i dont have a big problem with this.
Personally it's not something that sits well with me.
(the rest of this isn't directed at you OggSmash

)
I suppose my real question is why 3 out of 4 high BAB classes have an average of 6 extra special abilities built in to their class, not including abilities that continue to improve as they go up levels (trap sense, damage reduction, favored terrain, etc.)?
And then why do those same 3 classes also get 2 high save scores?
And finally they also get an extra 2 skill points per level.
I just don't understand why the soldier class wasn't given the attention it could have been given. The more I look at it, the more it just seems like a straight port of the D&D fighter with "Formation Combat" thrown on top of it.
There have been a variety of arguments ranging that Barbarians are supposed to be tougher or how it shouldn't affect roleplaying etc.
However the fact that barbarians should be tougher is something that should be reflected in the races that are barbarians (and it is), not is something so arbitrary as a "class".
Not to mention that Barbarian isn't actually any kind of a profession. No one, not even in the Hyborian age, said "I think I want to be a barbarian when I grow up".
Once you turn a story into a game you still need to have a modicum of class balance.
After looking at it long, I don't think there is anything wrong with the solider, rather some of the abilities given the other classes are over the top.
Chiefly; Improved Mobility, Greater Mobility, Mounted Mobility, Innate Damage reduction, Versatility (in particular improved critical and greater critical with ALL weapons) are all quite powerful and wide ranging abilities.
Then factor in the power of a high reflex save as discussed previously with regards to initiative.
It seems that the Hyborian age was designed to be a bit more of a "Hyper" D20 game. Which is great, but I think a few of the classes require a bit more looking into in the interests of class balance.
For example, neither the Borderer nor the Nomad could probably go against the Barbarian and survive. However put the nomad on a horse, or put the Borderer in a situation of survival and the odds swing back fairly.
This doesn't exist for the Soldier in my eyes. And there are no other parry based classes for him to multi-class with to take advantage of his strengths.
The Barbarian, Borderer, Nomad, Theif and Pirate can all mutliclass to their hearts content and not lose significantly in the dodge based/mobility department. Also a fair few of their special abilities and built-in feat chains stack nicely together.
Again this just isn't an option for the Soldier. Any class he multi-classes with will dilute his high parry bonus, which is one of his greatest strengths.