this is an overala thing with the pla though
for example the pla squad.
normal section comanders are costing zero or an extra 10 points, but for pla its 20 points and he doesnt evan have armour, or the fist system. if the pla guys had armour or fist then they would be worth the points just... i i do mean just in the loosest terms.
split the squad into fire teams and they become inefective, keep them as one unit and the mix of weapons doesnt work, the only good value bit in the unit is the machine gun section, that work out as 30 points ie the cost of the leader alone !!!!!!
lets put them at 10 points each thats 100 points wich means the extra 90 points is between squad leader and the 2 launchers, that are 60 points a section so from that the launcher is worth 3o points, so 2 launcher sections and 1 gun section comes to 150 points that means the squad leader comes in at a woping 40 points !!!!!!
is the squad leader realy worth 40 points ? 20 points maybe or 25 points just to represent first squad always costs a little extra.
that would make the squads cost 170-175 points wich to be hinest makes them worth while taking and reasonable value when you consider they got one more man that the usmc no armour and no fist like sytem. and their fire teams sizes are so small there prone to never shooting due to supression alone.
the type 99 has been placed at by some as 100 points over value, id say more around 50-75 points, probably 50 points overvalued and in need of a +1 to its gun to represent its rifled barrel and depleted uranium shells it packs, it also uses a few types of warheads that bypass modern armour that is made to protect against modern munitions and light shells of old fashioned conventional tanks.
the APc again over valued slightly id say stats feel about right but its cost is a little high id place it around 120-140 points rather than 150
in reflection id say the shadow is worth about 90 points overal or the ckem is over powered.
ive now gone to using the yanks as i like a good game being the underdog is fine but as games get bigger then the problem for the pla gets bigger, ok future units may help but 6k of pla of wave 1 and 2 should be just as viable as 6k of pla waves 1-6 included. as thats why we have points values.
not sure who the playtesting team were but it feels they showed the pla very few games, or interest.
i was going to collect pla big time, but im resorted now to have them as a 4th dragin army as nobody whats to use them as they just are not worth their points values.
serously mongoose, ive had another 3 games this week trying to sort them out, and they are definatly over valued.
please put somthing in the main rules to allow some sort of buy one get a 2nd half or 25%0ff in points to evan things out.