Shadow Queen
Mongoose
Rule update: The Breaching Pod rule in the rule book become null and void, as a result it is independent ship.
Troops: the number of 4 represents the need to press on and get the ‘souls’ before It’s too late.
Minbari Federation (2245-2247)
Initiative: +4.
Valen’Tha Minbari Command Cruiser:
Unique, Sharlin (Variant)
The most important ships in the Minbari Federation, the Valen’tha is the ship that carries the famous Grey Council through out the Federation. While the Valen’tha is a state of the art ship with a few high tech upgrades that the grey council has yet to hand out to the technology out to the rest of the Minbari fleet. The technology has a small drawback a drop in its stealth technology.
War level ship. Initiative Value +4
Speed: 8 Damage: 55/8 Craft: 2 Flyer flights, 2 Nial flights*
Turn: 1/45° Crew: 45/6 Special Rules: Lumbering, Advanced Jump Point, Command +2, Flight Computer, Self-Repair 2, Advanced Anti-Fighter 5, Stealth 4+, Unique.
Hull: 5 Crew Quality: 5 Troops: 3 In Service: 1969+
* These craft may NOT be exchanged, swapped or upgraded in any way what so ever.
Weapons: Range: Arc: AD: Special:
Neutron Laser: 30 F 4 Beam, Double Damage, Precise, Super AP
Neutron Laser: 30 A 4 Beam, Double Damage, Precise, Super AP
Neutron Laser: 30 P 2 Beam, Double Damage, Precise, Super AP
Neutron Laser: 30 S 2 Beam, Double Damage, Precise, Super AP
Fusion Cannon: 18 F 8 AP, Mini Beam
Fusion Cannon: 18 A 8 AP, Mini Beam
Fusion Cannon: 18 P 4 AP, Mini Beam
Fusion Cannon: 18 S 4 AP, Mini Beam
Tractor Array: 18 F 4 Mini Beam**
** The Tractor Array is a powerful Gravitic backwash focused into a beam that will knock any targeted enemy fighter out of commission in the blink of an eye. Any Fighter knocked out is removed from play and the ship with the ’Fleet Carrier' trate can not roll to salvage the fighters.
Troops: the number of 4 represents the need to press on and get the ‘souls’ before It’s too late.
Minbari Federation (2245-2247)
Initiative: +4.
Valen’Tha Minbari Command Cruiser:
Unique, Sharlin (Variant)
The most important ships in the Minbari Federation, the Valen’tha is the ship that carries the famous Grey Council through out the Federation. While the Valen’tha is a state of the art ship with a few high tech upgrades that the grey council has yet to hand out to the technology out to the rest of the Minbari fleet. The technology has a small drawback a drop in its stealth technology.
War level ship. Initiative Value +4
Speed: 8 Damage: 55/8 Craft: 2 Flyer flights, 2 Nial flights*
Turn: 1/45° Crew: 45/6 Special Rules: Lumbering, Advanced Jump Point, Command +2, Flight Computer, Self-Repair 2, Advanced Anti-Fighter 5, Stealth 4+, Unique.
Hull: 5 Crew Quality: 5 Troops: 3 In Service: 1969+
* These craft may NOT be exchanged, swapped or upgraded in any way what so ever.
Weapons: Range: Arc: AD: Special:
Neutron Laser: 30 F 4 Beam, Double Damage, Precise, Super AP
Neutron Laser: 30 A 4 Beam, Double Damage, Precise, Super AP
Neutron Laser: 30 P 2 Beam, Double Damage, Precise, Super AP
Neutron Laser: 30 S 2 Beam, Double Damage, Precise, Super AP
Fusion Cannon: 18 F 8 AP, Mini Beam
Fusion Cannon: 18 A 8 AP, Mini Beam
Fusion Cannon: 18 P 4 AP, Mini Beam
Fusion Cannon: 18 S 4 AP, Mini Beam
Tractor Array: 18 F 4 Mini Beam**
** The Tractor Array is a powerful Gravitic backwash focused into a beam that will knock any targeted enemy fighter out of commission in the blink of an eye. Any Fighter knocked out is removed from play and the ship with the ’Fleet Carrier' trate can not roll to salvage the fighters.