Shade of Black
Mongoose
After going through the rules for 2nd Ed I came up with a few questions I noticed right away. Hopefully a few people can help me puzzle this out before I go into a game.
1) Can Shadows repair multiple crits per turn? The text seems to support this choice but no other race in the game repairs more than once per turn. It would seem logical that it is a Shadow only rule but it doesn't specifically say so.
2) Do the shields on the Shadow fighters apply when I use them as interceptors? In other words when roll a 1 is a shield point taken off or is it just destroyed?
3)The rules are a bit hazy for the shadows, can I "Warp in" to the battlefield using Hyperspace Mastery and then on my next turn say "I'm Warping Out". Or can they just choose to leave the turn they come in, effectively a hit and run?
4) Is the Warp Point Disrupter considered a weapon for the purposes of losing weapons to critical hits? On the same note is a Dispersal Tube considered a weapon?
1) Can Shadows repair multiple crits per turn? The text seems to support this choice but no other race in the game repairs more than once per turn. It would seem logical that it is a Shadow only rule but it doesn't specifically say so.
2) Do the shields on the Shadow fighters apply when I use them as interceptors? In other words when roll a 1 is a shield point taken off or is it just destroyed?
3)The rules are a bit hazy for the shadows, can I "Warp in" to the battlefield using Hyperspace Mastery and then on my next turn say "I'm Warping Out". Or can they just choose to leave the turn they come in, effectively a hit and run?
4) Is the Warp Point Disrupter considered a weapon for the purposes of losing weapons to critical hits? On the same note is a Dispersal Tube considered a weapon?