Seffix
Emperor Mongoose
Yes, I am GMing a cozy slice-of-life Traveller campaign.
It's a PbP game with one player besides myself; I describe it as Anthony Bourdain meets Gillmore Girls in spaaaace, following the life of a low status cook on Emerald, her scientist BFF, and the people they are bringing together to crew the Lab Ship that was dumped on the scientist, (much to her dismay) in the first act of the first episode.
I am using the experience system from the Core Companion with 3 modifications:
1) Characters get an extra xp per episode if they punch a f@sc!st in the episode.
2) Since this focuses on relationships, the player may add or change a ally/contact/rival/enemy at the end of an episode
2a) If a relationship is spoken or thought about in an episode, the character gets +0.5 xp for the episode.
2b) If a the character interacts with a relationship in an episode, the character gets +1 xp for the episode.
This means characters get a lot more experience per episode, but since it takes a few months to complete an episode, it balances out.
Other rules:
No firearm will ever be pointed at the character.
At least 10% of each episode will involve describing food preparation (This is tough for me since I have no culinary skills whatsoever).
Anyhow, here's some of the Slang in use on Emerald:
Boff — (n.) Self important prick
Budge — (i.) Damn.
Cousin from Kearb — (Trope) A non-existent character from an old vid series. Over the course of the series every single character pretended to be the ‘cousin from Kearb’ without realizing that the cousin had been made up the entire time.
Crat — (n.) Technocrat. Bureaucrat. Autocrat.
Cr3 is Cr3 — (Emerald) “A penny saved is a penny earned.” Comes from a number of “Samaritan” rewards given by Emerald government. Usual response is “Every Cr helps.”
It's a PbP game with one player besides myself; I describe it as Anthony Bourdain meets Gillmore Girls in spaaaace, following the life of a low status cook on Emerald, her scientist BFF, and the people they are bringing together to crew the Lab Ship that was dumped on the scientist, (much to her dismay) in the first act of the first episode.
I am using the experience system from the Core Companion with 3 modifications:
1) Characters get an extra xp per episode if they punch a f@sc!st in the episode.
2) Since this focuses on relationships, the player may add or change a ally/contact/rival/enemy at the end of an episode
2a) If a relationship is spoken or thought about in an episode, the character gets +0.5 xp for the episode.
2b) If a the character interacts with a relationship in an episode, the character gets +1 xp for the episode.
This means characters get a lot more experience per episode, but since it takes a few months to complete an episode, it balances out.
Other rules:
No firearm will ever be pointed at the character.
At least 10% of each episode will involve describing food preparation (This is tough for me since I have no culinary skills whatsoever).
Anyhow, here's some of the Slang in use on Emerald:
Boff — (n.) Self important prick
Budge — (i.) Damn.
Cousin from Kearb — (Trope) A non-existent character from an old vid series. Over the course of the series every single character pretended to be the ‘cousin from Kearb’ without realizing that the cousin had been made up the entire time.
Crat — (n.) Technocrat. Bureaucrat. Autocrat.
Cr3 is Cr3 — (Emerald) “A penny saved is a penny earned.” Comes from a number of “Samaritan” rewards given by Emerald government. Usual response is “Every Cr helps.”