Supplement Four
Mongoose
I've been known to run a pretty graphic game. It's not everyone's taste, I know. But, I like it, and my players like it. We like the "realness" it brings to the game. I don't do it all the time, because I want to keep the shock factor in the game when I do use it. I've had nasty rapes, necrophilia, grisly murders...all types of stuff in previous games.
I've got a little situation in my current Conan game, though, that I just don't want to role play out. It feels a bit "weird". I still want to have the encounter, but I think I'll "sterlize" it a bit by dicing it out instead of roleplaying. Roleplaying it would give me the heebie jeebies, and I don't want to feel that.
Situation: There's an NPC who may have a crush on one of the PCs. The NPC is twelve years old to the PC being 13, but these are Cimmerians. And, Cimmerians look at sex much differently than we puritanical Americans.
What I'm going to do is random roll her reaction to the PC, and skew it a tad to her being attracted to the PC. The PC, Thrallan, has just done something major, in our game, on his journey to manhood, and it stands to reason that, at 13 years old, he's starting to get some attention from the opposite sex for the first time in his life.
She may try to seduce him, or he may try to seduce her. Either way, I'm wondering how, if you've ever, handled this in your games before (if not Conan, maybe you ran a d20 Spycraft game where sleeping with the enemy to get information is sometimes a major goal).
What I'm thinking of doing is making it a Diplomacy check vs. either a DC for the girl, or opposed with Sense Motive.
Bluff comes to mind, too.
Let the dice decide to see how far these two pre-teens go.
Thoughts on how to handle this mechanically? (Please don't chime in about what a creep I am having this in my game...I'm just looking to talk about the mechanics of the situation.)
EDIT: The old James Bond game comes to mind, too. I could copy it. It was something like a four or five step system where, each step, the PC made a check, that got progressively harder. And, if the PC made it through all the checks, he successfully "slept" with the NPC.
It worked quite well in games.
I may develop something like that with DCs for each step: The Look - Witty Conversation - (some steps I forgot and have to look up) ending with When & Where?
I've got a little situation in my current Conan game, though, that I just don't want to role play out. It feels a bit "weird". I still want to have the encounter, but I think I'll "sterlize" it a bit by dicing it out instead of roleplaying. Roleplaying it would give me the heebie jeebies, and I don't want to feel that.
Situation: There's an NPC who may have a crush on one of the PCs. The NPC is twelve years old to the PC being 13, but these are Cimmerians. And, Cimmerians look at sex much differently than we puritanical Americans.
What I'm going to do is random roll her reaction to the PC, and skew it a tad to her being attracted to the PC. The PC, Thrallan, has just done something major, in our game, on his journey to manhood, and it stands to reason that, at 13 years old, he's starting to get some attention from the opposite sex for the first time in his life.
She may try to seduce him, or he may try to seduce her. Either way, I'm wondering how, if you've ever, handled this in your games before (if not Conan, maybe you ran a d20 Spycraft game where sleeping with the enemy to get information is sometimes a major goal).
What I'm thinking of doing is making it a Diplomacy check vs. either a DC for the girl, or opposed with Sense Motive.
Bluff comes to mind, too.
Let the dice decide to see how far these two pre-teens go.
Thoughts on how to handle this mechanically? (Please don't chime in about what a creep I am having this in my game...I'm just looking to talk about the mechanics of the situation.)
EDIT: The old James Bond game comes to mind, too. I could copy it. It was something like a four or five step system where, each step, the PC made a check, that got progressively harder. And, if the PC made it through all the checks, he successfully "slept" with the NPC.
It worked quite well in games.
I may develop something like that with DCs for each step: The Look - Witty Conversation - (some steps I forgot and have to look up) ending with When & Where?