Cleombrotus
Mongoose
There are many examples of the magic of ME that MERP explained very well. For example Legolas walking on the top of the snow without breaking it. Rolemaster/Merp provided the open spell list Moving Ways as one means to acquire a spell that could well explain Elven grace of movement.
Although in game terms we may say "I'll cast limbrunning", I would describe it as a natural ability for the Elf character to leap gracefully through the limbs of the tree.
Similarly the abilities of Rangers to track unerringly and start fires in the rain, etc, are explained magically through spell lists. In Middle Earth such things are not mere skills but represent ties to Arda and traditions/racial memory that date back millenia. I think that a set of discreet spells with individual effects is just too crass to capture the subtleties and pervasiveness of Middle Earth magic. So I stand by my case wholeheartedly.
Although in game terms we may say "I'll cast limbrunning", I would describe it as a natural ability for the Elf character to leap gracefully through the limbs of the tree.
Similarly the abilities of Rangers to track unerringly and start fires in the rain, etc, are explained magically through spell lists. In Middle Earth such things are not mere skills but represent ties to Arda and traditions/racial memory that date back millenia. I think that a set of discreet spells with individual effects is just too crass to capture the subtleties and pervasiveness of Middle Earth magic. So I stand by my case wholeheartedly.
