Okay, so we have the Radiation Shielding as follows:
What I'd like to confirm with folks is just how the +6 extra Armour against radiation damage is supposed to be applied. As I read it I might assume that any nuclear weapon, particle beam or fusion gun, has to deal with the ship's armour with +6 to it i.e. A 13 armor ship + 6 for radiation shielding will deduct 19 from the damage of these weapon attacks. Is this correct?
I note that while the fusion barbette has the radiation trait, this has been left of the fusion bays. While the particle weapon keeps the radiation trait through the tables. A typo?
(Which we can note does specifically include meson weapons per our other discussion Nerhesi)
Radiation Shielding (TL 7): Radiation shielding improves the crew’s protection against radiation from both natural sources (such as solar flares and pulsars) and artificial (including nuclear bombs and meson weapons). A ship with radiation shielding decreases the amount of rads absorbed by all crew by 1,000, treats the bridge as if it is hardened and provides an extra Armour +6 against radiation damage from nuclear weapons, particle beams and fusion guns. Radiation shielding costs Cr25000 per ton of hull.
What I'd like to confirm with folks is just how the +6 extra Armour against radiation damage is supposed to be applied. As I read it I might assume that any nuclear weapon, particle beam or fusion gun, has to deal with the ship's armour with +6 to it i.e. A 13 armor ship + 6 for radiation shielding will deduct 19 from the damage of these weapon attacks. Is this correct?
I note that while the fusion barbette has the radiation trait, this has been left of the fusion bays. While the particle weapon keeps the radiation trait through the tables. A typo?
(Which we can note does specifically include meson weapons per our other discussion Nerhesi)