If you download the Beta playtest pack again, you will find High Guard has been updated, and now has preliminary layout!
I am hoping to 'lock' most of the design rules with this update, so shout out if you see anything skewy.
In particular, I would like to focus on spinal mounts and software bandwidth, but anything is, as always, open for discussion.
All going well, there will be one more update later this month/early next before we go to print. This will contain the fleet rules and more High Tech items, and _maybe_ boarding actions, though I am not too happy with those at the moment and they may be put in a future book.
I am hoping to 'lock' most of the design rules with this update, so shout out if you see anything skewy.
In particular, I would like to focus on spinal mounts and software bandwidth, but anything is, as always, open for discussion.
All going well, there will be one more update later this month/early next before we go to print. This will contain the fleet rules and more High Tech items, and _maybe_ boarding actions, though I am not too happy with those at the moment and they may be put in a future book.