Played a 3 pt Battle vs AdrianH on tuesday evening. My Narn vs his Shadows. We decided to use the P&P rules to see how they played out.
Narn Fleet:
1 G'lan
1 Var'nic, 1 Ka'tan, 1 Thentus
1 Dag'kar, 1 Ka'tan, 1 Sho'kar
All fighters were Frazis.
Shadows
5 Shadow Scouts
3 Wings of Shadow fighters (6 flights)
We played on a 4'x4' table, the only opposed roll I managed to win was for table edge.
Shadows
--D-
--A-
-A--
----
Narn
D=Dust Cloud; A=Asteroid fields.
The upper asteroid field was density 7, the lower field was density 8. W didn't have any handy asteroids, so a bunch of minbari ships were pressed into action as ship graveyards. Clearly the Shadows had been here before and the Narn were trying to get an edge in looted technology.
Basically the narn trundled forward slowly, with fighters in support, and began to hold position behind the two asteroid fields. The shadows split into 2 groups and scuttled behind the asteroids and lurked there for a turn before the smaller group of 2 came in to attack (1 scout in the upper asteroid field and 1 between the two fields) and the larger group of 3 scouts circling behind the schoaling narn at the back of the table.
The only shooting in the first two turns was a exploratory nuking by the Dag'Kar - it could see the centre of the blast, but not the two scouts hiding behind the asteroids. Some minor damage was scored.
Turn two saw the dog fights start. A furball erupted in the lower asteroid field between 2 frazis and three shadow fighters (narn lost).
Turn three saw the the dog fights end (well, except for 1 frazi that managed to draw). and the shadows begin attacking. The Narn began pivoting to bring their weapons to bear. The G'lan was sent adrift toward the top asteroids (it failed a stealth roll) and the Dag'kar lost its forward weapons to shadow fighters. The Var'nic failed a stealth roll and the Thentus was also destroyed.
Turn four saw the G'lan drift to the edge of the asteroids on all hands on deck. The last frazi died miserably in the dogfight. The remaining shadows pounced on a well scouted Ka'tan (it did manage to pin one of the scouts with its Mag Gun (5 hits) before being gutted and the shadow fighters managed to survive the weapons fire directed at them. The Var'nic failed a stealth roll against the previously pinned Scout. The G'lan suffered the No Special Actions vital after failing a Stealth roll. And failed to repair the adrift critical.
We called the game there as time ran out. I'd killed a patrol point of fighters and inflicted some minor damage on a couple of Scouts. The shadows were happily blasting anything that moved into tiny pieces. And the G'lan was about to try and navigate through an asteroid field without any engines....
Thoughts on the game.
Narn: I actually hit something with a Mag Gun

Though I failed loads of Stealth rolls instead. Taking Goriths would not have helped me win any dogfights. No chance to test Close Blast Doors, the ships on it were not shot at. All stop and pivot was a better option than track that target, I could then fire with something. Never managed fired the 5 AD boresight (damn stealth). The damage bonus to the G'lan meant that it might have survived crashing through the asteroid field and still been above its thresholds.
Shadows: Fighters are now probably worth taking and using, the shields made a significant difference in survivability when attacking ships (though it's not that Narn have much anti-fighter). We were considering using a Stalker at one point as well, but the fighters were thought to be a more interesting use of the points, despite the presence of the Dag'kar.
Thinking on the game, with shields now working in dogfights, it raises the following question:
Since a fighter can only destroy one enemy 'flight' in a dogfight each turn, does removing a shield count as destroying a flight?
For example. Starfury Vs Shadow (shadows have initiative): Shadow player's turn - Starfury wins dogfight and Shadow fighter looses a shield. EA players turn - Starfury wins dogfight. Is the shadow fighter then destroyed?