C. Chapman
Mongoose
Just sharing a few bits n' pieces:
New Equipment for Lone Wolf
Weapons
Weapon Name Cost Damage Critical Range Increment Weight Type
One-Handed Melee Weapons
Bone Sword* 7 gc 1d6 19-20/x2 — 3 lb. Slashing
Two-Handed Melee Weapons
Kirusami 30 gc 2d4 18-20/x2 — 8 lb. Slashing
Ranged Weapons
Kalte Bone Bow 15 gc 1d4 x3 50 ft. 2 lb. Piercing
* May also be employed as a club.
Weapon Descriptions
Kalte Bone Bow: This short, sturdy, mammoth-bone bow is used by the children of the Ice Barbarians of Kalte to fell prey and interlopers, and is shorter and more rigid than the common shortbow, lacking the range and power of that other weapon. Despite this, it is still formidable, used in lightning-quick passing attacks as the child is carried in their ski-mounted father's pack.
Kalte Bone Sword: A primitive sword-club, the bone sword of the Ice Barbarians is a straight, broad, and stout, length of mammoth bone, one edge carved with a groove in which jagged pieces of bone, flint, or the teeth or predators are fixed. These fragments form the cutting edge of the bone sword, and routinely break or dislodge, requiring them to be replaced. The short, hide-wrapped handle of the bone sword is typically equipped with a rawhide loop. The blunt edge of the bone sword is easily employed as a club.
Kirusami: A polearm favoured by the Imperial Guardsmen of Chai, the kirusami has a tapering, curved, single-edged slashing head, the lower half of the head forming a downward pointing hook. The neck of the polearm is traditionally decorated with a red fabric or horsehair tassel.
Armour
Armour Cost Armour Bonus Max. Dex Bonus Armour Check Pen. Spell Failure Speed Weight
Light Armour
Kalte Bone Vest 15 gc +3 +5 -2 -10% 30 ft. 15 lb.
Armour Description
Kalte Bone Vest: Worn by the Ice Barbarians of frigid Kalte, the bone vest is a study, mammoth-hide harness and bib, the bib reinforced by securely-fastened horizontal pieces of mammoth bone.
cheers!
Colin
New Equipment for Lone Wolf
Weapons
Weapon Name Cost Damage Critical Range Increment Weight Type
One-Handed Melee Weapons
Bone Sword* 7 gc 1d6 19-20/x2 — 3 lb. Slashing
Two-Handed Melee Weapons
Kirusami 30 gc 2d4 18-20/x2 — 8 lb. Slashing
Ranged Weapons
Kalte Bone Bow 15 gc 1d4 x3 50 ft. 2 lb. Piercing
* May also be employed as a club.
Weapon Descriptions
Kalte Bone Bow: This short, sturdy, mammoth-bone bow is used by the children of the Ice Barbarians of Kalte to fell prey and interlopers, and is shorter and more rigid than the common shortbow, lacking the range and power of that other weapon. Despite this, it is still formidable, used in lightning-quick passing attacks as the child is carried in their ski-mounted father's pack.
Kalte Bone Sword: A primitive sword-club, the bone sword of the Ice Barbarians is a straight, broad, and stout, length of mammoth bone, one edge carved with a groove in which jagged pieces of bone, flint, or the teeth or predators are fixed. These fragments form the cutting edge of the bone sword, and routinely break or dislodge, requiring them to be replaced. The short, hide-wrapped handle of the bone sword is typically equipped with a rawhide loop. The blunt edge of the bone sword is easily employed as a club.
Kirusami: A polearm favoured by the Imperial Guardsmen of Chai, the kirusami has a tapering, curved, single-edged slashing head, the lower half of the head forming a downward pointing hook. The neck of the polearm is traditionally decorated with a red fabric or horsehair tassel.
Armour
Armour Cost Armour Bonus Max. Dex Bonus Armour Check Pen. Spell Failure Speed Weight
Light Armour
Kalte Bone Vest 15 gc +3 +5 -2 -10% 30 ft. 15 lb.
Armour Description
Kalte Bone Vest: Worn by the Ice Barbarians of frigid Kalte, the bone vest is a study, mammoth-hide harness and bib, the bib reinforced by securely-fastened horizontal pieces of mammoth bone.
cheers!
Colin