I converted a couple of the Pak'ma'ra ships (that I still had miniatures for) from the old AOG Babylon 5 Wars game line to 2nd Edition ACTA rules to help fill out their lists a bit. Please add whatever comments you wish in this thread. Thank you.
Resh'kas'u-class Light Carrier
Priority Level: Raid
Turns: 1/45°
Speed: 6
Hull: 5
Troops: 1
Special: Anti-Fighter 4, Jump Engine, Lumbering
Craft: 2 Porfatis System Boats
Damage: 36/4
Crew: 42/4
Weapon/ Arc/ Range/ AD/ Special
Plasma Torpedo/ F/ 25/ 2/ AP, TD, SL
Heavy Plasma Cannon/ F/ 15/ 4/ AP, DD
Plasma Cannon/ P/ 10/ 4/ AP
Plasma Cannon/ S/ 10/ 4/ AP
Thar'not'ak-class Plasma Cruiser
Priority Level: Battle
Turns: 1/45°
Speed: 6
Hull: 6
Troops: 1
Special: Anti-Fighter 4, Jump Engine, Lumbering
Craft: None
Damage: 50/6
Crew: 65/6
Weapon/ Arc/ Range/ AD/ Special
Plasma Torpedo/ F/ 25/ 3/ AP, TD, SL
Plasma Torpedo/ F/ 25/ 3/ AP, TD, SL
Heavy Plasma Cannon/ F/ 15/ 14/ AP, DD
Plasma Cannon/ P/ 10/ 16/ AP
Plasma Cannon/ S/ 10/ 16/ AP
Plasma Cannon/ A/ 10/ 16/ AP
Resh'kas'u-class Light Carrier
Priority Level: Raid
Turns: 1/45°
Speed: 6
Hull: 5
Troops: 1
Special: Anti-Fighter 4, Jump Engine, Lumbering
Craft: 2 Porfatis System Boats
Damage: 36/4
Crew: 42/4
Weapon/ Arc/ Range/ AD/ Special
Plasma Torpedo/ F/ 25/ 2/ AP, TD, SL
Heavy Plasma Cannon/ F/ 15/ 4/ AP, DD
Plasma Cannon/ P/ 10/ 4/ AP
Plasma Cannon/ S/ 10/ 4/ AP
Thar'not'ak-class Plasma Cruiser
Priority Level: Battle
Turns: 1/45°
Speed: 6
Hull: 6
Troops: 1
Special: Anti-Fighter 4, Jump Engine, Lumbering
Craft: None
Damage: 50/6
Crew: 65/6
Weapon/ Arc/ Range/ AD/ Special
Plasma Torpedo/ F/ 25/ 3/ AP, TD, SL
Plasma Torpedo/ F/ 25/ 3/ AP, TD, SL
Heavy Plasma Cannon/ F/ 15/ 14/ AP, DD
Plasma Cannon/ P/ 10/ 16/ AP
Plasma Cannon/ S/ 10/ 16/ AP
Plasma Cannon/ A/ 10/ 16/ AP