To be honest, I'm not very excited about these products (and this is the first time for this line). Titles suggest a collection of feats and prestige class, and I think Conan rpg doesn't need them. Actual customization is enough to (greatly) shape any concept you have; more options, for me, are a dangerous temptation for the min-max gamer that is inside each of us. And I don't like the idea to have too many rule books. It makes difficult to remember where a specific rule is listed; making a character becomes a pain, as solving rules problems during a session (D&D 3.5 with Complete X, Races of Y and 'environment' Z docet!). I'd prefer campaign specific products, definitely.