Naval Combat?

bradius

Mongoose
Anyone know of a good naval combat system for Conan? The one in PI is way to simplistic. In particular I have two players who each captain their own ship.

I have L&L's Seafarers Handbook, much better then PI, but poorly written and confusing.

I've also thought about using a simple variation of GMT Games War Galley, a tactical wargame. Good stuff, but I don't want the players to have to learn a whole new game.

Thanks;
 
The best naval combat systemis up to the GM if you are f-rd, you better know how to swim.
Seriously the best way is with the GMs will, because he does have a storyline to follow.
 
I think the idea is that bradius is looking for a coherent set of mechanics* to resolve a naval battle as if you were having any other combat scene where there is no set result in mind.

* Apparently, along the lines of a tactical wargame only without the players having to learn a tactical wargame (besides d20) to deal.
 
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