wbnc said:
Air resistence in an earth type atmosphere won't affect a streamlined starship that much. if ou look at the aerodynamics of a shuttle it's not exactly sleek. but it can accelerate at 3 gees for brief periods before it expends its boosters and is running on its own rockets,
Below transonic I wouldn't think the drag would slow a ship that Much. You really only need a specialized shape when trying to exceed Mach one. if you drop a house off a cliff it accelerates at 1 Gee, and it's as aerodynamic as well a house. Air resistance does affect terminal velocity,but not A 747 can exceed mach one in a dive and it is not much more streamlined than a free trader or Scout. it has a rather blunt nose.
I fired up an online calculator and ran the math at one Gee a ship will reach transonic speeds in around 30 seconds. If you only allow for half a gee in a atmosphere it will still reach mach one in one minute. wich is impressive considering most frontline generation 4 fighters can't go from zero to mach one that fast. Very few aircraft can generate 1 gee in straight line flight.
as for the sensors, I'd have to sa yes they can target an object the size of a man. I have no idea how the backscatter from the ground would foul up a TL-12 radar, but the lidar would have no problems. and technically if yu have a radar that can track anything at 100,000 Km the power output of the radar would probably cook a man like a microwave at a few kilometers....or at least remove him fro the gene poll by means of sterilization.
Doing a little forum digging and this was discussed in great detail (with maths!) a few years ago: http://forum.mongoosepublishing.com/viewtopic.php?f=89&t=56475
AnotherDilbert said:
Yes, we can target people:
When spacecraft are involved in combat against Travellers or vehicles directly, or against other spacecraft at Close range (10km or less) use the Close Range Combat rules.
We do not even have to hit them directly:
When attacking a Ground target, Spacecraft weapons can be assumed to have the Blast 10 trait.
If a spacecraft weapon can hit a spaceship (~10 m) at 50000 km, they should be able to hit something the size 1/50000 m at 1 km, i.e. the ship can choose which individual strand of hair on your head they want to target.
I'm referring to the idea that space craft sensors are designed to work in space. Individuals on the ground aren't the same as space objects, thus the sensors are not necessarily calibrated to detect people. And, based upon the quote you are stating, nothing there even talks about the idea of how you would use RADAR/LIDAR to target a person on the ground. Yes, I'm very aware it's a game, and I'm painfully aware that MGT does a horrible job of actually explaining how tech works.
As for hitting them "directly", well, dirt is great for armor. Combat in the atmosphere will be different because you have concepts like pressure, and heat, and even sound, that would affect your target which you don't have in space. That would be the blast effect, though I scratch my head trying to figure out how you get a blast effect out of a laser weapon.
A person is a far smaller target than a ship, so yes, it's reasonable to have questions.