I picked up the Runequest book at Gencon this year and I have had a chance to play it a couple of times. One of the concerns of my group is the number of hit points in each body section. If we are reading the rules correctly, your hit points never go up (except for a point or two).
So you are relying on your parry/dodge ability to survive against the tougher opponents?
Either that or you are buying heavier and heavier armor?
If this is correct, how survivable are the characters as they go after the more dangerous opponents? It seems like the odds of losing a limb (or worse) are very high. Is this risk offset by experienced characters having weapon/shield/dodge skills above 100?
So you are relying on your parry/dodge ability to survive against the tougher opponents?
Either that or you are buying heavier and heavier armor?
If this is correct, how survivable are the characters as they go after the more dangerous opponents? It seems like the odds of losing a limb (or worse) are very high. Is this risk offset by experienced characters having weapon/shield/dodge skills above 100?