shades of eternity
Mongoose
Name: Ms. DD,
Gender: Female
Race: Human
Background: Minx
Alignment: I pity da fool who asks that question.
Class(es): 3 tough/1 strong/1 Sergent Rockette
Character Level: 5
Experience: 10,000
Next Level: 15,000
Strength: 18 +4
Dexterity: 15 +2
Constitution: 18 +4
Intelligence: 10 0
Wisdom: 12 +1
Charisma: 12 +1
Reputation: 0
Mana points: 13
Action Points: 7
Age: 21
Height: 6'0
Weight: 145 lbs
Size: Medium
Speed: 25 feet
Eye Color: brown
Hair Color: Black, sexy mowhawk
Complexion: swarthy muscular and all woman
Measurements: 40 - 27 - 36
Cup size: DD (added +1 from flaws)
Patron Deity: Ms DD
Languages: English
Hit Points: 84 (3d12+17 + 1d10+4 + 1d10+4 + d12/macho)
Armor Class: 17 (+2 tough/+1 strong/+1 sergent rockette/+2 Dex/+1 leather jacket)
Initiative: +2
Based Attack Bonus: +3
Melee Attack Bonus: +7
Ranged Attack Bonus:+5/+6 with guns
Total A T S Serg F
Fortitude Save: +9 +4 +2 +1 +1 1
Reflex Save: +4 +2 +1 +1
Will Save: +3 +1 +1 1
Racial abilities
+1 feat
+4 hit points at first level
+1 /each additional level
Class Abilities:
Background:
Tough as nails: The minx receives one additional hit point at every level including the 1st
Hard as steel: The minx gains an additional point of damage reduction and the macho feat for free.
Pick up the slack: The minx ignores the normal penalties for a medium load and treats all heavier loads as one category lighter than they
actually are. The minx may only carry items that are portable.
Strong: Melee Smash: +1 bonus on melee damage
Tough: Robust: Gains a number of hit points equal to tough level (+3), Stamina (heals twice as fast as normal: aka 10 hit points per day).
Sergent Rockette:
Gun Happy: +1 to hit with any firearm
Feats:
B1: Macho - gets +1 to will and fort and an extra hit dice at first level.
B2: Personal Firearms Profiency
H: Advanced Firearms Proficency
1: Burst
T2: Vehicle Expert
3. Exotic weapon (rocket launcher)
Defects:
Enemy: Raughty Decker - 1 point - same level
Outlaw: 2 points - law enforcement attack when recognized by them
Phobia: 1 point - flying
Top heavy: 1 point - suffer -2 to balence checks and take one point from jump and tumble checks
- base speed reduced by 5 feet.
Selective hearing - 1 point - may pay no heed to anyone's else's suggestions, warnings or comments during the game.
Purchased: +2 skill points, and +1 cup size (see page 27 of macho d20)
1 point left over - has own personal soundtrack (three guesses what?)
Skills (H4+T18+S3+ser5 +2 from disadvantages): 32
Background skills Ttl rnks ATT
Demolitions 5 5
class skills
Knowledge (tactics) 5 5
Intimidate 9 8 1
Repair (St) 6 6
Drive (Tgh) 12 8 2 2
Equipment:
$45,000
$1200 M16A3 (like M16A2, but can fire automatc as well)
25 Dagger
50 Whetstone
500 Ruger P-85 Mark II auto-pistol
100 Biker Jacket
100 Two weeks average food supply
30 Bottle of bourbon (10 drinks)
50 Bikini
40 Sports underwear
50 Combat fatigues
100 Make up kit
250 binoculars
100 camera, digital
25 camping stove
50 Fire extinguisher
20 flashlight
50 gas mask
50 gun holster
20 handcuffs (steel)
500 Night vision goggles
25 Rope 50 feet
150 Scope
50 sleeping bag
25 Small backpack
250 supressor (rifle)
100 Tent
100 Pistol Ammo (100)
100 Rifle Ammo (100)
50 Walkie Talkie
100 web belt (designed to work with clothes or without)
$4260 SubTotal
22,150 Black Van (treating as Humvee)
1000 Rocket Launcher (treating as Resusable Law)
1500 15 Rocket Launcher Ammo
120 collapsable crowbar (titanium, treat as a collapsable metal baton for game stats)
600 5 smoke grenades
80 Blasting cap (4)
30 Hip holster
275 Demolitions kit
55 illuminator
80 Duct Tape (3)
275 Flash Goggles
20 Road Atlas
70 Mesh Vest
150 Scope, standard detachable
2000 Mechanical Tool Kit, Delux - includes blowtorch
90 Multipurpose tool
12 Penlight
2000 Gold Chains
$30507 SubTotal
Ruger P-85 Mark II
Grand total - 34,767
Note: most of this stuff stays in the van.
Total Equipment Weight: with my stats and special abilities, doesn't matter
Leather Jacket
Armor Check Penalty: 0
Defense: +1
Max Dex Bonus: +8
Speed Limitation: 25 feet
weight 4 lbs
Weapon Statistics:
Melee Weapon
Weapon: Knife
Attack Bonus: +7
Damage: 1d4+5
Threat Range/Multiplier: 19-20 x2
Range Increment: 10 feet
Damage Type: S
Weapon Size: S
Weapon: M16A3 Assault Rifle
Ammunition: 100
Attack Bonus: +6
Damage: 2d8/4d8 when bursting
Threat Range/Multiplier: x2
Range Increment: 100
Damage Type: P
Weapon Size: M
Payload: 30
Special: When bursting, fires 3 bullets instead of 5
Weapon: Ruger P-85 Mark II auto-pistol
Ammunition: 100
Attack Bonus: +6
Damage: 2d6
Threat Range/Multiplier: x2
Range Increment: 30 feet
Damage Type: P
Weapon Size: S
Payload: 15
Weapon: Rocket Launcher (treating as Resusable Law)
Ammunition: 15
Attack Bonus: +6
Damage: 10d6 in a 10 foot radius - dc18 for half damage - ignores first 10 points of hardness
Threat Range/Multiplier: /
Range Increment: 150 feet
Damage Type: explosive
Weapon Size: Large
Payload: 1
Background:
Both of Ms. DD's parents died and he was raised by Mercenaries. Ms. DD would have been considered a disgrace by her parents, if they wouldn't
have died. Ms. DD is the youngest child of a large family of 7 children who tended to avoid her due to her violet tendencies if possible. The
character's family were left behind by Ms. DD, who came to ther land. How does the community react to Ms. DD's family? Well, truthfully, the
family was caught committing a hit and was engaged in a quarrel or feud with one other family. Ms. DD has a small group, led by the
vindictive Raughty Decker who consider him an enemy who wants to capture and torture him before killing him. This has made Ms DD a wanted
fellon.
Important Events:
An aged friend or relative shared the wisdom of her years with the character. These tales and lessons have stuck with him throughout the
years. Because of ther exposure to wisdom, the character can be played as someone with a story for every occasion.
Description:
A big black voluptous woman with a chest that seems to have a mind of their own. She has a black sexy mowhawk and commonly wears fatigues
and carries live ammo. However, she has been known to strip down to a small yellow bikini when "undercover."
She wears a number of gold chains.
Quotes:
"You're talking a whole lotta Jibba-Jabba."
"I believe in the Golden Rule - The Gal with the Gold . . . Rules."
"When I was growing up, my family was so poor we couldn't afford to pay attention."
"As a kid, I got three meals a day. Oatmeal, miss-a-meal and no meal."
"It takes a smart gal to play dumb."
Gender: Female
Race: Human
Background: Minx
Alignment: I pity da fool who asks that question.
Class(es): 3 tough/1 strong/1 Sergent Rockette
Character Level: 5
Experience: 10,000
Next Level: 15,000
Strength: 18 +4
Dexterity: 15 +2
Constitution: 18 +4
Intelligence: 10 0
Wisdom: 12 +1
Charisma: 12 +1
Reputation: 0
Mana points: 13
Action Points: 7
Age: 21
Height: 6'0
Weight: 145 lbs
Size: Medium
Speed: 25 feet
Eye Color: brown
Hair Color: Black, sexy mowhawk
Complexion: swarthy muscular and all woman
Measurements: 40 - 27 - 36
Cup size: DD (added +1 from flaws)
Patron Deity: Ms DD
Languages: English
Hit Points: 84 (3d12+17 + 1d10+4 + 1d10+4 + d12/macho)
Armor Class: 17 (+2 tough/+1 strong/+1 sergent rockette/+2 Dex/+1 leather jacket)
Initiative: +2
Based Attack Bonus: +3
Melee Attack Bonus: +7
Ranged Attack Bonus:+5/+6 with guns
Total A T S Serg F
Fortitude Save: +9 +4 +2 +1 +1 1
Reflex Save: +4 +2 +1 +1
Will Save: +3 +1 +1 1
Racial abilities
+1 feat
+4 hit points at first level
+1 /each additional level
Class Abilities:
Background:
Tough as nails: The minx receives one additional hit point at every level including the 1st
Hard as steel: The minx gains an additional point of damage reduction and the macho feat for free.
Pick up the slack: The minx ignores the normal penalties for a medium load and treats all heavier loads as one category lighter than they
actually are. The minx may only carry items that are portable.
Strong: Melee Smash: +1 bonus on melee damage
Tough: Robust: Gains a number of hit points equal to tough level (+3), Stamina (heals twice as fast as normal: aka 10 hit points per day).
Sergent Rockette:
Gun Happy: +1 to hit with any firearm
Feats:
B1: Macho - gets +1 to will and fort and an extra hit dice at first level.
B2: Personal Firearms Profiency
H: Advanced Firearms Proficency
1: Burst
T2: Vehicle Expert
3. Exotic weapon (rocket launcher)
Defects:
Enemy: Raughty Decker - 1 point - same level
Outlaw: 2 points - law enforcement attack when recognized by them
Phobia: 1 point - flying
Top heavy: 1 point - suffer -2 to balence checks and take one point from jump and tumble checks
- base speed reduced by 5 feet.
Selective hearing - 1 point - may pay no heed to anyone's else's suggestions, warnings or comments during the game.
Purchased: +2 skill points, and +1 cup size (see page 27 of macho d20)
1 point left over - has own personal soundtrack (three guesses what?)
Skills (H4+T18+S3+ser5 +2 from disadvantages): 32
Background skills Ttl rnks ATT
Demolitions 5 5
class skills
Knowledge (tactics) 5 5
Intimidate 9 8 1
Repair (St) 6 6
Drive (Tgh) 12 8 2 2
Equipment:
$45,000
$1200 M16A3 (like M16A2, but can fire automatc as well)
25 Dagger
50 Whetstone
500 Ruger P-85 Mark II auto-pistol
100 Biker Jacket
100 Two weeks average food supply
30 Bottle of bourbon (10 drinks)
50 Bikini
40 Sports underwear
50 Combat fatigues
100 Make up kit
250 binoculars
100 camera, digital
25 camping stove
50 Fire extinguisher
20 flashlight
50 gas mask
50 gun holster
20 handcuffs (steel)
500 Night vision goggles
25 Rope 50 feet
150 Scope
50 sleeping bag
25 Small backpack
250 supressor (rifle)
100 Tent
100 Pistol Ammo (100)
100 Rifle Ammo (100)
50 Walkie Talkie
100 web belt (designed to work with clothes or without)
$4260 SubTotal
22,150 Black Van (treating as Humvee)
1000 Rocket Launcher (treating as Resusable Law)
1500 15 Rocket Launcher Ammo
120 collapsable crowbar (titanium, treat as a collapsable metal baton for game stats)
600 5 smoke grenades
80 Blasting cap (4)
30 Hip holster
275 Demolitions kit
55 illuminator
80 Duct Tape (3)
275 Flash Goggles
20 Road Atlas
70 Mesh Vest
150 Scope, standard detachable
2000 Mechanical Tool Kit, Delux - includes blowtorch
90 Multipurpose tool
12 Penlight
2000 Gold Chains
$30507 SubTotal
Ruger P-85 Mark II
Grand total - 34,767
Note: most of this stuff stays in the van.
Total Equipment Weight: with my stats and special abilities, doesn't matter
Leather Jacket
Armor Check Penalty: 0
Defense: +1
Max Dex Bonus: +8
Speed Limitation: 25 feet
weight 4 lbs
Weapon Statistics:
Melee Weapon
Weapon: Knife
Attack Bonus: +7
Damage: 1d4+5
Threat Range/Multiplier: 19-20 x2
Range Increment: 10 feet
Damage Type: S
Weapon Size: S
Weapon: M16A3 Assault Rifle
Ammunition: 100
Attack Bonus: +6
Damage: 2d8/4d8 when bursting
Threat Range/Multiplier: x2
Range Increment: 100
Damage Type: P
Weapon Size: M
Payload: 30
Special: When bursting, fires 3 bullets instead of 5
Weapon: Ruger P-85 Mark II auto-pistol
Ammunition: 100
Attack Bonus: +6
Damage: 2d6
Threat Range/Multiplier: x2
Range Increment: 30 feet
Damage Type: P
Weapon Size: S
Payload: 15
Weapon: Rocket Launcher (treating as Resusable Law)
Ammunition: 15
Attack Bonus: +6
Damage: 10d6 in a 10 foot radius - dc18 for half damage - ignores first 10 points of hardness
Threat Range/Multiplier: /
Range Increment: 150 feet
Damage Type: explosive
Weapon Size: Large
Payload: 1
Background:
Both of Ms. DD's parents died and he was raised by Mercenaries. Ms. DD would have been considered a disgrace by her parents, if they wouldn't
have died. Ms. DD is the youngest child of a large family of 7 children who tended to avoid her due to her violet tendencies if possible. The
character's family were left behind by Ms. DD, who came to ther land. How does the community react to Ms. DD's family? Well, truthfully, the
family was caught committing a hit and was engaged in a quarrel or feud with one other family. Ms. DD has a small group, led by the
vindictive Raughty Decker who consider him an enemy who wants to capture and torture him before killing him. This has made Ms DD a wanted
fellon.
Important Events:
An aged friend or relative shared the wisdom of her years with the character. These tales and lessons have stuck with him throughout the
years. Because of ther exposure to wisdom, the character can be played as someone with a story for every occasion.
Description:
A big black voluptous woman with a chest that seems to have a mind of their own. She has a black sexy mowhawk and commonly wears fatigues
and carries live ammo. However, she has been known to strip down to a small yellow bikini when "undercover."
She wears a number of gold chains.
Quotes:
"You're talking a whole lotta Jibba-Jabba."
"I believe in the Golden Rule - The Gal with the Gold . . . Rules."
"When I was growing up, my family was so poor we couldn't afford to pay attention."
"As a kid, I got three meals a day. Oatmeal, miss-a-meal and no meal."
"It takes a smart gal to play dumb."