Silent Wolf
Mongoose
>>Oh, I totally agree that Kai are generally better than others, and the people Lone Wolf meets are probably above average - but he is also above average. Very few Kai achieve anything close to his level of mastery. In a 1st level game though, I fail to see why the Kai should be any better than the Sommerlund Knight of the Realm. The Kai is a novice who's barely tapped into his supernatural potential, while the Knight is likely a squire who's been training in combat as a youth, though not faced much real danger. I see no problem with the Knight being a better combatant, while the Kai has more varied abilities.<<
Based on what I have seen the Kai begin training at a very young age as well. Probably just as young as a knight. But by and large the earlier levels are about the only point I feel this should hold true. Otherwise, if a powerful knight was just as capable as a powerful Kai Lord then much of the storyline of the original Lone Wolf books would fail to make sense after the retrieval of the Sommerswerd. At least in my opinion anyway. Send the knights to deal with a crisis, rather then the one remaining lone Kai Lord. Lone Wolf, as a Kai Lord, was simply that much more capable then other characters of a comperable level of experience in other classes. I'm not saying that the Kai Lord Class should be more powerful, just that the others are far to able in comparison.
>>It's interesting that you mention the significantly greater abilities of the Kai Lord and Shianti mage. In my mind the cleric is more powerful than either of those classes. The barbarian is also a very useful combatant - likely stronger than any of those in the LW d20 book. But that's not really the point. You're right, story is the most important thing. But I actually feel that having the Kai be even with the other classes aids the story. It's far more interesting to have roleplay between a knight and a Kai Lord, for example, when they're matches for each other. The game's not supposed to be about the Kai Lord leading a bunch of characters on a quest, it's about all of those characters. Finally, I think that the Kai not being inherently stronger fits with the world. Their training is intense, and they don't become masters overnight. There are probably many more high-level Kai Lords than Sommerlund Knights, but that's because every Kai Lord is an inherently exceptional person, while only some of the knights (including the PCs) are, and a knight isn't going to face the constant danger except in times of war. Lone Wolf is very young and is level 5, probably higher than most Knights ever reach, so I don't see why the class itself should be boosted up.<<
The Kai Lord is capable of most of what a cleric is, as well as much of what a barbarian is based on the level of course. Faster then normal movement rates, psionics, healing, and a variety of weapons open to them. Many with bonuses to strike and damage based on what disciplines you have chosen. Thus to my mind the Kai Lord is a more capable class then either. However you are right, that isn't the point. Based on the material on which the game is based I see little evidence that the other classes manage, over time, to be as capable as the Kai Lord. Of course this is by design as the stories cast you as a Kai Lord. I just feel that to be true to the source material the classes available should have reflected that as well. The game books were not "mechanically balanced." I see no reason why the other classes need to be augmented to allow them to keep pace with the Kai over the course of development.
>>Okay, I'm rambling a bit. But I've always felt that it was a little weird that people think mechanically balanced games ruin the story of a setting. I think balance and story work together, and in general complement each other. Sometimes balance can't be achieved, but when it can I don't see the problem with it. <<
I don't see the problem with it when it does not dimninish a story, or the mystique of a class based on another body of work. In this instance forcing this balance between classes does both. It rather is a slap in the face of the original stories, and diminishes the mystique of the Kai Lords. Of course that is just in my opinion of course It reminds me of when a friend of mine tried to get me playing City of Heroes. The notion that in a setting which should promote the diversity of capabilities of characters, that everyone must start, and largely remain, on some standardized level of ability. Well /that/ is weird to me. Particularly in this instance since the setting appeals so strongly to those that have a familiarity with the original material. In any event, the easy fix for me was just to use the classes in a different setting.
Based on what I have seen the Kai begin training at a very young age as well. Probably just as young as a knight. But by and large the earlier levels are about the only point I feel this should hold true. Otherwise, if a powerful knight was just as capable as a powerful Kai Lord then much of the storyline of the original Lone Wolf books would fail to make sense after the retrieval of the Sommerswerd. At least in my opinion anyway. Send the knights to deal with a crisis, rather then the one remaining lone Kai Lord. Lone Wolf, as a Kai Lord, was simply that much more capable then other characters of a comperable level of experience in other classes. I'm not saying that the Kai Lord Class should be more powerful, just that the others are far to able in comparison.
>>It's interesting that you mention the significantly greater abilities of the Kai Lord and Shianti mage. In my mind the cleric is more powerful than either of those classes. The barbarian is also a very useful combatant - likely stronger than any of those in the LW d20 book. But that's not really the point. You're right, story is the most important thing. But I actually feel that having the Kai be even with the other classes aids the story. It's far more interesting to have roleplay between a knight and a Kai Lord, for example, when they're matches for each other. The game's not supposed to be about the Kai Lord leading a bunch of characters on a quest, it's about all of those characters. Finally, I think that the Kai not being inherently stronger fits with the world. Their training is intense, and they don't become masters overnight. There are probably many more high-level Kai Lords than Sommerlund Knights, but that's because every Kai Lord is an inherently exceptional person, while only some of the knights (including the PCs) are, and a knight isn't going to face the constant danger except in times of war. Lone Wolf is very young and is level 5, probably higher than most Knights ever reach, so I don't see why the class itself should be boosted up.<<
The Kai Lord is capable of most of what a cleric is, as well as much of what a barbarian is based on the level of course. Faster then normal movement rates, psionics, healing, and a variety of weapons open to them. Many with bonuses to strike and damage based on what disciplines you have chosen. Thus to my mind the Kai Lord is a more capable class then either. However you are right, that isn't the point. Based on the material on which the game is based I see little evidence that the other classes manage, over time, to be as capable as the Kai Lord. Of course this is by design as the stories cast you as a Kai Lord. I just feel that to be true to the source material the classes available should have reflected that as well. The game books were not "mechanically balanced." I see no reason why the other classes need to be augmented to allow them to keep pace with the Kai over the course of development.
>>Okay, I'm rambling a bit. But I've always felt that it was a little weird that people think mechanically balanced games ruin the story of a setting. I think balance and story work together, and in general complement each other. Sometimes balance can't be achieved, but when it can I don't see the problem with it. <<
I don't see the problem with it when it does not dimninish a story, or the mystique of a class based on another body of work. In this instance forcing this balance between classes does both. It rather is a slap in the face of the original stories, and diminishes the mystique of the Kai Lords. Of course that is just in my opinion of course It reminds me of when a friend of mine tried to get me playing City of Heroes. The notion that in a setting which should promote the diversity of capabilities of characters, that everyone must start, and largely remain, on some standardized level of ability. Well /that/ is weird to me. Particularly in this instance since the setting appeals so strongly to those that have a familiarity with the original material. In any event, the easy fix for me was just to use the classes in a different setting.