The range of skills in Dark Conspiracy have been through quite a few permutations, but I think we have just about settled on them. We (obviously) used the current Traveller list as a starting point, but a few had to come out, others inserted, and some simply renamed to better fit in with a modern world setting.
As things stand, this is what the skill list looks like (skills with specialities are marked):
Advocate
Animals (handling, training, veterinary)
Art (performer, instrument, physical media, virtual media, write)
Athletics (dexterity, endurance, strength)
Business
Carouse
Computers (coding, hardware, operation)
Deception
Diplomat
Drive (hovercraft, track, wheel)
Electronics (comms, remote ops, sensors)
Empathy Use (computers, drain, foreboding, healing, project mind, sense mind)
Engineer (aerospace, civil, electrical, industrial, mechanical)
Explosives
Gambler
Gun Combat (archaic, pistol, rifle)
Heavy Weapons (artillery, portable, vehicle)
Investigate
Jack-of-All-Trades
Language*
Leadership
Mechanic
Medic
Melee (unarmed, blade, bludgeon, natural)
Navigation
Persuade
Pilot (airship, rotor, wing)
Profession*
Recon
Science*
Seafarer (ocean ships, personal, sail, submarine)
Stealth
Streetwise
Survival
Tactics
As things stand, this is what the skill list looks like (skills with specialities are marked):
Advocate
Animals (handling, training, veterinary)
Art (performer, instrument, physical media, virtual media, write)
Athletics (dexterity, endurance, strength)
Business
Carouse
Computers (coding, hardware, operation)
Deception
Diplomat
Drive (hovercraft, track, wheel)
Electronics (comms, remote ops, sensors)
Empathy Use (computers, drain, foreboding, healing, project mind, sense mind)
Engineer (aerospace, civil, electrical, industrial, mechanical)
Explosives
Gambler
Gun Combat (archaic, pistol, rifle)
Heavy Weapons (artillery, portable, vehicle)
Investigate
Jack-of-All-Trades
Language*
Leadership
Mechanic
Medic
Melee (unarmed, blade, bludgeon, natural)
Navigation
Persuade
Pilot (airship, rotor, wing)
Profession*
Recon
Science*
Seafarer (ocean ships, personal, sail, submarine)
Stealth
Streetwise
Survival
Tactics