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Here is how I run life support IMTU:
A minimum of 1 stateroom needs to be activated per 2 passengers on board.
This minimum will leave the air and water rather dank but livable.
To carry passengers, all staterooms will need to be activated.
Unused staterooms that are turned off, require no maintenance,
but will require maintenance once turned on.
(AKA hermetic seals on the life support modules have been broken)
Life support includes water and fresh air, but not food.
(1). What happens if you're low on funds and can't pay this? We know what happens if you use unrefined fuel, if you skip maintenance, if you skip on debt payments - but not life support.
Roll a maintenance check for EACH stateroom after the first month of missed maintenance.
Any damage result indicates that the stateroom will no longer provide life support until its consumables are replaced.
Maintenance can be performed by the ships crew provided they have Standard Life Support Modules in stock.
(2). What are you actually buying? If you're away from civilization or visiting a class X starport or a scout ship or warship... If you loot another ship for life support, what happens to them and how do you know how much they had? Can you trade with TL 0 locals for life support for your staterooms and low berth (cr. 100) per month) or is it something you can only buy in a starport?
Bacterial/chemical modules for solid wastes.
Algae matrices/chemical modules for air.
Filters/chemical treatments/separators for water.
IMTU they are combined into a single consumable Standard Life Support Module.
(Emergency repairs to SLSM's are possible but difficult, giving the module an extra month or two of life at best.)
IMTU If you flush out each system with fresh water during the second month, you gain a +1 for each state room on the next maintenance roll.
If you replace all of the ships air each week with fresh air during the second month, you gain a +1 for each state room on the next maintenance roll.
(3). Can you stock up, and if so, how much extra tonnage per month does it require?
Some will be included in the ships spare parts inventory if it has any.
Up to the ref as to how many.
They can also be purchased individually at any D+ starport for 2000cr each.
(4). Is life support per month (MGT) or per trip (as hinted in CT)?
Per month as per the main rule book page 137
(5). In a lot of Traveller, a classic trope is finding the lost ship with the person in a low berth who has been there for months or even years. But how can this happen if you need Cr. 100 in supplies per month for a low berth? Most people won't stock that much up....
IMTU A fully charged and sealed low berth will will remain perfectly operation for years if left unused.
The maintenance cost is per use.
This includes sanitation, replacement of the chemical module, a final seal (literally) and inspection by a licensed medical/technical professional.
Note:
If the ship goes through a starport inspection, they will likely require that all of the staterooms life support modules are active and the activation timers have not expired before given the "all clear". Hermetically sealed and inspected low berths will usually be given the OK provided the seal date is no more than 6 months old. Just hope that the inspector isn't a Bwap.
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