That might explain the cost, but nothing in the books mentions a differing technology at play. For me, if they’d priced the emergency low berths at KCr250 it would have made more sense.Maybe there's a very long term storage thing going on there? As in, regular low berths, cryoberths and autodocs are good for months of preservation at best after the power fails, while the emergency low berths only need power to freeze and unfreeze?
In the Robot Handbook, it states that low berth (basic) becomes an option for a medical chamber at TL10. That's the reason the Basic AutoBerth is TL10. No other book seems to have a floor for the standard low berth. The Robot Handbook also sets the floor for a medical chamber at TL8, so make of that what you will.I'm asking her, since it's low berth related but it's not AutoBerth related.
At what tech level in MgT 2e does the low berth become available? According to the wiki, which seems to be mostly TNE and T5 related, it's anywhere between TL7 and TL9 where the proper cryoberth appears.
The first AutoBerths appear at TL10 for the basic version, but is that because of the autodoc function?
I asked because there is a TL8 cutter module that has low berths and it made me wonder if it was legal.In the Robot Handbook, it states that low berth (basic) becomes an option for a medical chamber at TL10. That's the reason the Basic AutoBerth is TL10. No other book seems to have a floor for the standard low berth. The Robot Handbook also sets the floor for a medical chamber at TL8, so make of that what you will.
As the base rules don’t declare a minimum tech level, I’d let it slide. If you need a hard number, as a medical chamber is TL8, you could run with that. Or make TL8 and TL9 prototypes with the issues they come with.I asked because there is a TL8 cutter module that has low berths and it made me wonder if it was legal.![]()
It could be. A million is pretty extreme.Hmmm...
I was checking CT sources to see if any TL was mentioned and noticed that Emergency Low Berths were Cr100,000 per the Traveller Book.
Is the Cr1,000,000 emergency low berth just a persistent typo all along?
The Robot Handbook doesn't give power requirements in ship points. Looking at High Guard, singular low berths require 1 PP per 10, so 1/10 each single chassis. The 1-ton emergency low berths require 1 PP per 1-ton unit, so the multiple occupancy units should be the same. Personally, that seems high like the MCr1 price tag, but that's what is in the book. Life support should be Cr100 per passenger.With the changes on the ship design spreadsheet, I need 2 more pieces of info on each of these. What is the power requirement, I assume 1 regardless of chassis, and what is the life support cost, I'm assuming 100 same as regular low berths?
Let me amend my answer. It is 1 PP per every 10 low berths or portion thereof.Cool. I'll go with that for now.
Thanks for tracking that down. I'll post something in their feedback area and see if that can be corroborated and cleared up in a future reprinting.Further in regards to the emergency low berth cost... still Cr100,000 in TNE... although actually listed as a stark ".1" in the MCr column.
It would not have taken much for someone to have transcribed that as "1".
Checking MGT 1st edition next.
MGT1e clearly states the cost as Cr100,000 in full. Identical text carried over from Classic.
MGT1e High Guard doesn't mention emergency Low Berths that I was able to find, just regular ones, and it repeats the numbers from the core book.
It appears the very first time emergency low berths were listed as MCr1 was MGT2e High Guard (2016), and it's highly likely to be a typo.