BP said:
That certainly captures the feel of CT.
In a truly modern aircraft or ship these functions are pretty much automated (not to say old-school best practices don't still apply

).
Some high-performance vehicles (like Apache helicopters and jet fighters) still take some time to "warm up", though if you know what you're doing you can get them in the air more quickly.
BP said:
Inertial navigation systems were still evolving, but reliable ones that could be depended on for automation where mostly classified, and GPS was available only to military (IIRC) starting about the same timeframe as the F-8. Though both FBW and GPS had rudimentary implementations dating back into the 50's and 60's - most of that was probably still classified.
Sounds about right to me. Civilian GPS is way younger than CT, as are cell phones. Sounds like you got into CT around the same time I did - early 80's. It does amuse me that the "sci fi" tech we grew up with is mostly far behind the real-world tech of today.
For MTU, I consider TL-12 to be the "CT Extrapolation Tech" point, where you have some crazy physics-bending stuff like J-Drives and Gravitics and all, but the overall feel is still relatively un-automated. Above that, start adding "whiz-bang" (LOL) stuff like holographic displays, talking computers, personal robots, cybernetic augmentation (TL-14+), etc. This is more for the feel than out of any sort of logic. The fancy TL-13+ stuff is only what "the other guys" have, and something to aspire to. Considering the average TL of the Marches, most worlds don't really have much better than "70's Tech" to begin with.
But I'm getting way off thread - back to Astrogation.
I can see the argument for either getting rid of it as a PC skill or folding it completely into Navigation, the idea being that if you're trained in operating a Starship, you know how to work the software to get you between stars and to/from the planet surface.
"Navigation" in these terms would be a combination of knowing how to run standard software packages and some basic position and orientation finding skills, though without special knowledge of a system and some really good scanning equipment, I would think doing navigation "by hand" would be all but impossible.
I guess it's part of MgT's more finely delineated skill list. Back in the days of CT, Navigation covered MgT's Navigation, Astrogation and Sensors skills.