LegendaryJWP
Mongoose
Yes, I wasn't trying to come at it from a position of "defending my position" so much as just laying it all out on the table. I'm less concerned with the realism of the situation than of the gamist response to it, where no player would actively want to only have two inherent CAs. It remains to be seen just how it plays out for me in tests when there's a 2CA fighter with a 2H weapon versus a 2CA fighter with weapon and shield (for 3 CA total), and then again against a 3CA fighter with weapon and shield (4 CA total).Dan True said:But, if two people of equal skill fight and the other one is significantly smarter and/or faster, then of course the other guy will be in trouble...? Anything else would be silly.
I think this does a lot towards explaining why I'm having such a hard time wrapping my brain around this - it may be that Legend is a system that produces realistic results, but has too high a level of abstraction for my personal, pedantic, tastes....instead of viewing an attack vs. parry merely as a strike against a blocking object, view it as a cumulative test of one warriors skill against another. Small feints, footwork, small dodges combined with a block etc. are all a part of this matching of skill. It need necessarily not be strict attack vs. parry or dodge.