Legend 2014 - Cults of Sheoloth: the Killer (DONE)

The Wolf

Mongoose
So, I was going to do the big book of dark elf gods and magic, but then I remembered that Sheoloth has a few gods that are worthy of mention in their own thing. I had a lot of fun with the Dark Mother and twisting the original design of her into something else, here I want to take a look at the Killer and provide the same level of detail I did with the Dark Mother supplement.

So Cults of Sheoloth: the Killer will be my next thing - we're looking at new spells, a look inside the church, the church as a cult just as the Dark Mother was presented and more!

Of course you'll get a smattering of Legend NPCs too!

I'll be starting work on this one this week and I'll keep you updated on progress as I go.

Darren
 
Sweet!! :D

If you want a willing volunteer to proof-read incrementally feel free to PM me - I've been buying all the pdfs of Sheoloth to date even though I've done nothing with them, so it's not like you'd loose a sale even! :D
 
You've been a good help there Bifford, with stuff in the past, so I will see what I can do. I am likely to be cutting/pasting some of the Killer from the core Sheoloth setting as I did with the Dark Mother, then I'll work up the rest of the cult as the DMother book.

I want to try and keep some design consistency between the Cults books that way.
 
Hmmm...the role of the Killer in Sheoloth is interesting. On the one hand, as a militant cult closely allied to the Church of the Dark Mother they have an important role in supporting the power of the Dark Mother's own cult (and presumably receive benefits such as enhanced social influence as a result of this relationship). But on the other hand, the Church of the Dark Mother regards the Killer's cult with suspicion as they are one of the few organized groups that could pose a threat to them.

I'd suggest having multiple political factions in the Cult of the Killer. On the one hand, you might have a group of arch-conservatives in leadership positions who view the cult as subserviant to the Church of the Dark Mother and seek to uphold the Killer's traditional role in Dark Elf society. While on the other hand you might have a younger generation of radicals who think that the Church of the Dark Mother has grown weak and corrupt - and may need to be toppled from its current position of dominance for the good of the Dark Elf society as a whole. Perhaps the radical faction believe in rigid military discipline and absolute order - qualities sadly lacking in Sheoloth. And perhaps there might be a third neutral faction who see the Killer's cult as a stabilizing influence on Dark Elf society and believe that members should stand aloof from the petty political intrigues of the other power blocs as much as possible.

Reading the description of the Cult of the Killer in the main Sheoloth book, I see them as a group who value military virtues such as courage and strength of arms. Perhaps they embrace the pursuit of physical perfection through an aescetic lifestyle? This would contrast nicely with the wild hedonism of most Dark Elves in Sheoloth...

I can also imagine a secret order of assassins within the cult who are trained to take out enemies of the Dark Elves who can't be eliminated by conventional means. These are ninja-like fanatics who perform missions such as raiding settlements of surface elves to kill leaders or sneak into human strongholds to recover lost relics of the Dark Elves....

I duinno...just thinking off the top of my head here.
 
Prime_Evil, funny you should mention assassins. It was one of the first things I wrote down this morning under the 'Church of the Killer' entry.

There is another side to the Killer as well, this one is not spoken of lightly, nor spoken of in anything but hushed whispers lest one of his agents hear of it. The Killer also stands for the subtle knife in the heat of battle, the stealthy murderer that stalks the battlefield and dispatches soldiers in silent but brutally efficient ways.

He is also the dark elf god and power that governs the shadowy world of assassins and killers.

His temples are training grounds for both military might, and murderous intent. They are spread throughout Sheoloth like a bloody wound and he is considered second to the Dark Mother in terms of religious power.
 
Hmm, you probably might to want avoid the standard D&D tropes of "dark assassins" and "secret" arm of "shadowy power".

An alternative could be as a very public handler and celebrator of the dead. Controlling this aspect of any society makes a group enormously powerful (after all everyone dies, eventually), and if only The Killer can perform the correct disposal rites (not necessarily the same as death rites), then they are indispensable.

Militant could be also read as being absolutely adamant that the correct rites MUST be followed... or you will be made to do so. They might also have some particularly strong attitudes as regards necromancers (love or hate them).

Some random thoughts anyway.
 
That would conflict with the Gravemother, unfortunately.

The Killer on the other hand, I have a few other ideas that I've been looking at since I wrote that first short draft. One of them is definitely not in the shadows at all :)
 
I suspect that the Cult of the Killer has both public and a private aspects.

It has a public role in Dark Elf society as a militaristic faith that enforces the status quo. It is followed by many soldiers in service to the noble houses and this gives it a certain amount of social and political influence.

In some ways it is more visible than the Cult of the Dark Mother - its rites certainly seem to be more inclusive. Where the Cult of the Dark Mother actively cultivates an aura of secrecy and mystery, the Cult of the Killer is more accessible to non-initiates.

But it also has a private role eliminating threats to the stability of Sheoloth - and that's where a "shadowy order of assassins" comes in.

The Cult of the Dark Mother values the Killer's faith as a valuable ally and also fears its power - it's the only serious religious competition that they have in the city.
 
It's pretty much how it appears in Sheoloth, and I think I may include a couple of options in the writeup for the assassin's side of the Killer's worship. I do so love options :)

So, now I have two seperate takes on the same assassin order.

One, a group of actors and playwrights that use their performances as a way to perform various murders, accidents and the like.

Two, a brutal group of very public killers led by a powerful and psychotic individual who sends public statements with each assassination the order carries out.
 
You could do that, or you could play a murderous comedian where every joke at someone elses' expense (usually surface elves) has a fatal punchline! Yes, there's an NPC in the Killer's cult that is just like I described, lovely man, great sense of humour.

Yes, perhaps I was inspired by the Joker somewhat, only this gentleman isn't as manic.
 
The Wolf said:
You could do that, or you could play a murderous comedian where every joke at someone elses' expense (usually surface elves) has a fatal punchline! Yes, there's an NPC in the Killer's cult that is just like I described, lovely man, great sense of humour.

Yes, perhaps I was inspired by the Joker somewhat, only this gentleman isn't as manic.

The Killer Clown is an old archetype that pre-dates the Joker - just look at Punch and Judy (which was inspired in turn by Italian commedia dell'arte). I love the idea of the 'wise fool' from Shakespeare who is allowed to say things that would otherwise not be acceptable - largely because most people regard his commentary on events as an extended joke. Maybe you could give the comedian-assassins a great deal of social latitude to make fun of nobles and priestesses - because everyone knows that those who mess with the assassin-jesters meets a grisly end....
 
Prime_Evil said:
The Wolf said:
You could do that, or you could play a murderous comedian where every joke at someone elses' expense (usually surface elves) has a fatal punchline! Yes, there's an NPC in the Killer's cult that is just like I described, lovely man, great sense of humour.

Yes, perhaps I was inspired by the Joker somewhat, only this gentleman isn't as manic.

The Killer Clown is an old archetype that pre-dates the Joker - just look at Punch and Judy (which was inspired in turn by Italian commedia dell'arte). I love the idea of the 'wise fool' from Shakespeare who is allowed to say things that would otherwise not be acceptable - largely because most people regard his commentary on events as an extended joke. Maybe you could give the comedian-assassins a great deal of social latitude to make fun of nobles and priestesses - because everyone knows that those who mess with the assassin-jesters meets a grisly end....

That's a great idea to explore. There seems to be potential parallels between the Drow and the Kindred of the World of Darkness. I would certainly like to explore that theme when I get to run this setting for my players.
 
The dark elves of Sheoloth have known the power of the Dark Mother for centuries, they have always been ruled, controlled, coerced and guided by these powerful matriarchs in their lives and the Sprawling City has grown from strength to strength. But, there is another power, a power that keeps the Dark Mother wary for it stands for the male who refuses to be controlled, guided, cowed or otherwise dominated.

The Church of the Killer.

The Killer, the dominant male hand of battle that provides the priestess of the Dark Mother with military might. An important ally, and a friend to keep an eye on lest he grow too powerful for them to handle. Yet, the Killer is one of those necessary evils required to keep the city out of the hands of those who would wish to do it harm.

It craws the priestesses of the Dark Mother that they must treat these males as equal, but for some reason it is their goddesses’ command and those who disobey find themselves executed by a man working for the Killer’s church. A public and very showy execution where the Killer’s motives are surely made manifest as much as his desires.

The Killer’s secrets are exposed here in this book that brings to light the day to day lives of his priesthood. New magic spells to help dark elf Player Characters cut a bloody swathe in battle, new equipment and new information on the Killer’s violent cult all reside in this tome, the second of the Cults of Sheoloth series that dives into the cults of the Sprawling City in more detail.

Just hope that you do not become a target for the Tavari Order, a group of assassins that operates within Sheoloth, brought to light for the first time with two options for the mysterious order that presents two radically different faces.

Welcome to the Killer’s Church, step in, shed some blood.

<><><><><><>

Esper Degrayne (dark elf/m/Assassin/Master) this dark elf is one of the many actors (assassins) that work the theatre for their master. Esper is a talented writer, playwright and dark elf comedian (note: dark elf comedy is often bloody, fatal and entirely unpleasant for the butt of the joke. How many knives does it take to change the pitch of a surface elf’s voice? For example) that has performed far and wide across the many notable cities of the dark elf’s underground kingdom.

Esper tends to wear a variety of costumes, carries several concealed knives and has a penchant for poison in his assassinations. He is a master of disguise and no one really knows what he truly looks like, he spends his days being a million different people (his exaggeration) and it is hard to know where the fake Esper ends and the real one begins.

Esper delights in highly complex and comedic deaths of his victims and was partly responsible for the mix-up during the performance of the Massacre of Zendrith. Apparently the mass mayhem and death during the battle scene where he switched out the hooded slaves for the noble’s entourage is considered, by him at least, to be supremely funny.

<><><><><><><>

There'll be full stat blocks for these guys and gals btw, like I did with the Dark Mother.
 
Looking very nice so far!

Just a few points:

The Wolf said:
It craws the priestesses of the Dark Mother that they must treat these males as equal, but for some reason it is their goddesses’ command and those who disobey find themselves executed by a man working for the Killer’s church.

'Craws'???

craw (krô)
n.
1. The crop of a bird or insect.
2. The stomach of an animal.
Idiom:
stick in (one's) craw
To cause one to feel abiding discontent and resentment.

Er, I had to look that one up to even know if it was a real word. It's a minor use of the word, and putting it into a thesaurus only brings up the bird part of the word...! I would recommend switching that out for something else!

I would use "It is an irritation to the priestesses of the Dark Mother....."


The Wolf said:
Esper Degrayne (dark elf/m/Assassin/Master) this dark elf is one of the many actors (assassins) that work the theatre for their master. Esper is a talented writer, playwright and dark elf comedian (note: dark elf comedy is often bloody, fatal and entirely unpleasant for the butt of the joke. How many knives does it take to change the pitch of a surface elf’s voice? For example) that has performed far and wide across the many notable cities of the dark elf’s underground kingdom.

The note is in the wrong place - it totally destroys the fluidity of the sentence because it is so long. Move it to the end of the paragraph - it'll be fine there.

Otherwise all good! :D
 
Ta Bifford, yeah, that's the first draft. It's gone through some re-writes this morning already thanks to your spot. The note: part was removed, added to the end, and craws was changed to irritates and dismays.
 
Chapter One's done anyways, now it's onto (next week) the life of the various church members from low to high rank.

Should be fun!
 
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