cause space farmers existWhy would a farmer get Pilot skill? I could see Flyer [cropdusting] or Robot Ops [operating ag-robots], but Pilot?
Space farmers existPilot skill?
Hydroponics is more Science than farming I should think. And working a domed homestead still seems more Mechanic and Agriculture than Pilot. But YMMV and all that.Space farmers exist
Han shot first!
And they use a prospector buggy but meant for hualing food around that needs the pilot skillHydroponics is more Science than farming I should think. And working a domed homestead still seems more Mechanic and Agriculture than Pilot. But YMMV and all that.
2. Not me. I'm just relaying on feedback from the player I was interacting with as I was showing him how to create a character. Sorry I hadn't made that clearer earlier, although in part, I am agreeing with him, as I can see how his attitude works for his situation.Um, the name of the career is 'Citizen', not 'civilian'.
But I'm curious... why does 'Civilian' patronizing to you?
Well yes, but you could say that of the Military careers too. Given that you want to generate "useful" PCs, a little bit of souping up the availability of high tech opportunities wouldn't go amiss.I would suppose it's how high up the tech tree you want your farmer to be, when you start adding specialized technical knowledge.
Yeah, if My players don't find a character class that appeals to them, I'll usually find out what's not fitting and then make the changes, so it has the skills they want. (within limits, obviously. lol)Was the player content with the character they rolled up by going Drifter? If so I'd call it a conditional win, unless I'm missing something else about the story. Mechanically Drifter isn't bad for skill selection. The higher survival/advancement targets can be chancy, but more so when you're forced into it and not specced for any of the stat combos.
A custom career has already been well covered. That's an option not enough people make use of, but really they're easy enough to do. I'm very open to taking requests when I run, but I think it's not what every player is expecting.
Colonist could have been re-skinned, with maybe the missing skills of Flyer-Remote Ops-Broker put into an Advanced Education table. In this case it sounds like the player might have balked at that, getting hung up on the name. If so that's on him this time. But in general GMs should be open to players rewriting the flavor of careers and events as well.