Other: The problem with this is that the Classic Other career was a bit of a "leftover" - essentially, anything that wasn't one of the other five careers (Army, Navy, Marines, Scouts, Merchants). Supplement 4 offered some Basic careers for specific roles, and later unofficial development generated both Basic (Book 1) and Extended careers other specific instances of Other, but I think that the only "reasonable" Book 10 based on Other would actually be Expanded Supplement 4.
Actually, I think a
Book 10: Other would best be done as a "template system" CharGen Book - how to custom design/taylor a Career on the fly as needed with guidance or a system as to how to choose skills for lists and what types of lists to choose for the Character Template. In other words, a "How To' for creating additional Advanced-version Supplement 4 Careers or expanding/modifying the already existing ones.
Nobles: This may need to go beyond feudal nobility into the "nobility of stratospheric wealth" (or maybe mesospheric, thermospheric, or exospheric, rather than merely stratospheric). While it definitely should have information on Imperial feudalism, it might also be appropriate to delve into corporate feudalism as well. And maybe the kind of "nobility" (of wealth) that we see today that gives wealth and privilege a bad name.
So Nobles - include bureaucrats and diplomats - additional rules for government types, laws and law levels...
Book 10: Aristocrats - Definitely fold
Nobles,
Bureaucrats, and
Diplomats together into one in this supplement. In fact, you could possibly fit
Hunters in here as well as the "
Imperial Gentleman" dilettante type (who else has time and money to have a private starship/yacht ("Expedition/Safari") merely for private hunting expeditions or other personal excursions?
I've noted before in other threads:
* Diplomat &
Bureaucrat =
Ceremonial (Rank) Nobles for those who join these Careers
as Nobles or who attain Noble status
in-Career
* Nobles Career:
- Join: Soc=A+ (Automatic)
- Position Roll:
» Not "Achieving Position": - "Honour Noble", Courtier, Dilletante, Landed Gentry, "Cadet-lines" of Substantive holders who still use courtesy titles, etc.
» Achieving Position (@ Soc-value): - Landed or High Landed Noble - Representative or Government Politician or Territorial Governor
- Corporate Rank Nobility.
- "Flag" (Military / Admiralty) Rank Nobility.
-
And the Nobles that everybody forgets: Planetary / Local Nobles. Not all Nobles are Imperial. Some are simply those local "
Earls", "
Thanes", "
Hercegs", "
Lords Marcher", "
Jeddaks of the Nine Hills", "
Khagans", etc. of local aristocracies that merit Soc=9-12 locally.
And the sections on Governments, Law & Law Levels is a must.
Vilani: Definitely the full Alien Module. But if we're going to start going there, where do we stop? There are, after all, other sophont species and subspecies within the Imperium. I liked the Mongoose Minor Alien Module on the Luriani, and always wished that Mongoose would contract with Andrea to write a second, expanded edition, but you still have the line question - do you then do Geonee, Tekundu, Azhanti, Vegans, et multae ceterae?
The point to doing the Zhodani and Solomani Alien Modules was that "yes, they're human - but not Imperial; they have their own Empires with their own interstellar cultures". Although we generally don't play that way, the Vilani are more-or-less the Third Imperium, and thus "not aliens".
The ones you want to do are those that have a significant or pervasive presence within (or without) Imperial culture. The Vilani & Solomani may have thoroughly become "mixed-race" within most of the Imperium, but likely have remained somewhat more pure about the environs of Vland Sector (or at least Vland Subsector). One would want to know what the Terrans (Solomani) became historically "Mixed" with, if nothing else. The Geonee and Suerrat are both distinctive (and pervasive enough within their regions and with a history) to justify such a treatment. Perhaps the Lancians or Syleans as well.
Marshals: I've not seen the movie in question so I can't speak to this idea.
Lawfare - rules for law levels, crime and punishment, law enforcement, and that most evil of villains, the lawyer.
Outland was a great movie. Definitely a "must-see". "Contraband" problems and corporate profits on a mid/late-21st Century mining facility on Io, and the Marshal has to either look the other way and ignore the consequences to those being affected by it or handle it all on his own with all the big players against him. Very "early
Traveller" frontier-feel.
Book 10: Law & Justice could easily cover the "Agent" Career, Marshal Career, Police/Constable/Sheriff Career, Imperial MoJ and its interaction with planetary or Local Law, Expanded Law Levels (or "Legal Extension" - [Lx]) - Main/Overall Enforcement Law-level in UWP, various Legal Categories in the "Lx" extension (Weapons, et al). - What is Lawful (outright), what is legal with permit (and who can get one, and with what difficulty), and what is outright restricted or banned, etc.