OK, now that I've gotten time to actually read these things a bit, I've got a few questions/concerns (beyond the edits I made in my transcripts).
First and most important: killshot. Several weapons that used to be killshot are now "Ignore the results of any Armour rolls". Including the baby nuke, which is currently unlikely to kill either a Fenirs or a Tanker. I would accept this as a general toning down of weapon lethality, except the Eapt blaster cannon maintains the old language, counting targets as kills.
Other, smaller issues:
* LAMI are the only group paying more for their squad than straight addition would imply. Different command structure? Atomic protocols? Typo?
* Tunnelling: "...add a cumulative +1 bonus to this roll for every turn after the second in which you roll." This might be a difference between English and American, but that implies to me that you roll a 5+ on Turn 2, a 5+ on Turn 3, a 4+ on Turn 4, and so forth. Is this the intent? If it's supposed to go 5+, 4+, 3+, then I would lose the final "in which you roll".
* Firestorm blast damage: is "first damage dice" determined before you roll the dice, or before they are allocated? In the first case you have a 10% chance of losing your blast damage, in the second case it drops to 1% (double 1's).
First and most important: killshot. Several weapons that used to be killshot are now "Ignore the results of any Armour rolls". Including the baby nuke, which is currently unlikely to kill either a Fenirs or a Tanker. I would accept this as a general toning down of weapon lethality, except the Eapt blaster cannon maintains the old language, counting targets as kills.
Other, smaller issues:
* LAMI are the only group paying more for their squad than straight addition would imply. Different command structure? Atomic protocols? Typo?
* Tunnelling: "...add a cumulative +1 bonus to this roll for every turn after the second in which you roll." This might be a difference between English and American, but that implies to me that you roll a 5+ on Turn 2, a 5+ on Turn 3, a 4+ on Turn 4, and so forth. Is this the intent? If it's supposed to go 5+, 4+, 3+, then I would lose the final "in which you roll".
* Firestorm blast damage: is "first damage dice" determined before you roll the dice, or before they are allocated? In the first case you have a 10% chance of losing your blast damage, in the second case it drops to 1% (double 1's).