chaoschild
Mongoose
Question raised by one of the guys in our campaign...
How exactly does this work if you want to field a soldier with a missile launcher? You lose the spit gun and replace it with a missile launcher, but...
1: Do you get a refund on the cost of the spit gun?
2: If you don't, do you have to pay the full cost of the missile launcher?
3: If you don't have to pay for the missile launcher does it come with missiles?
4: If you do have to pay for the missile launcher, are you allowed to buy missiles for it (strict letter of the rules would say no, but that makes no sense)?
What if you want a backup weapon of some kind? Can you spend the 50 credits on other equipment in addition to replacing your spit gun with the heavy weapon?
I'd appreciate some answers ASAP, as our campaign is starting tomorrow night (yet the questions only came up tonight).
Block War said:May be purchased up to 50 Credits of weapon, armour and equipment, or lose all current weapons and be purchased any heavy weapon.
How exactly does this work if you want to field a soldier with a missile launcher? You lose the spit gun and replace it with a missile launcher, but...
1: Do you get a refund on the cost of the spit gun?
2: If you don't, do you have to pay the full cost of the missile launcher?
3: If you don't have to pay for the missile launcher does it come with missiles?
4: If you do have to pay for the missile launcher, are you allowed to buy missiles for it (strict letter of the rules would say no, but that makes no sense)?
What if you want a backup weapon of some kind? Can you spend the 50 credits on other equipment in addition to replacing your spit gun with the heavy weapon?
I'd appreciate some answers ASAP, as our campaign is starting tomorrow night (yet the questions only came up tonight).